ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by John Burnett on Fri, 2006-10-20 20:45
6
votes
Date Updated:
05/21/2001
Physically unwraps a mesh to allow UV's to be edited - and then pushed back into the mesh. A bit like UVW Unwrap - but allows you to use any modifier to edit the UV's.