Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from https://mariussilaghi.com/products/unwrap-pro
Script
Unwrap Pro
By Marius Silaghi · 2017-04-23
- Version requirement
- 3ds Max 9-2025
- Date updated
- 2024-04-08
- Votes
- 13
- Homepage
- https://mariussilaghi.com/
- Download
- Download
Description
Videos
Tags: UVW, Unwrap, uv, mapping, UVs, 3d, fast, area, overlap, unfold, pro, distortion, weighted, density, marius, silaghi
Comments (15)
Fail to Copy/Paste!
LAOMUSIC ARTS · 2025-04-13
Hi!
WHY such an amazing tool fails to complete a simple task like Copy/Paste?
Every time I do that with any object on the opposite side, it fails?
(Of course, each object has the same number of elements as the other.)
How to solve this issue?
Thanks for any help!
LAO
sashapiccasso · 2019-10-02
Прекрасный скрипт , Вы молодец !
Great unwrap Modifier!
OccultArt · 2018-02-17
I love this modifier! Simple and good results for organic unwraps, all inside 3dsmax so no need to move to another external unwrap program.
Marius Silaghi · 2018-01-04
You can use the MacroRecorder to find how to edit all the parameters and to push the Unwrap button you just need to write $.modifiers[#Unwrap_UVW].UnwrapProData.rlt_params.runUnwrap false
IN_human · 2018-01-04
>any UI parameters and start the unwrap from MAXscript
Ok, I found .UnwrapProData module and got its properties using getPropNames
But what about the unwrap function itself? How do I run it via MAXscript?
Is there MAXscript manual for this tool anyway?
Unwrap Pro 1.04 released
Marius Silaghi · 2017-06-24
Changes for Unwrap Pro 1.04
- Fixed a bug that happened when Unwrap Pro was added before another modifier in the modifier stack
Updates
Marius Silaghi · 2017-05-08
1.03
- Fixed a bug that was causing meshes with zero area faces not to unwrap
1.02
- Fixed an off by one selection bug that was introduced in 1.01
1.01
- Fixed a bug the was causing the UV selection to be read wrong in 3ds max 2016 and lower
- Fixed a crash in 3ds Max 9 that happened when the base object was an Editable Poly
I love it
lightcube · 2017-05-01
Marius has made several awesome tools over the years. This one gets a thumbs up from me. I love it. I hate unwrapping, and this just removes one more whole layer of time wasted on making sure there aren't any overlapping UVs. For a lot of things I fall back on Unwrella, but if it's something that needs to be unwrapped in a specific way, Unwrap Pro offers the next gap. Thanks Marius! I think anyone who has to manually unwrap organic shapes in Max much probably wants this.
Although I think the price is worth it, I think it might get more appeal with a lower price point. Although I think it's worth the cost for me personally, I think it might be more prudent to price it near the other plugins you offer. But that's just my opinion. But that's based off of my own experience with the people who buy my plugins/tools.
Either way, I recommend.
Marius Silaghi · 2017-04-28
You can use Unwrap UVW's Flaten Mapping tool which let's you specify an angle and it will segment the mesh for you. After that you can run Unwrap Pro on the islands. At the end you can pack the UVs with 3ds Max's packing tools.
JokerMartini · 2017-04-28
It would be nice to have the ability to paint vertex colors to control the seem.
Marius Silaghi · 2017-04-28
Yes, it does have maxscript access. You can access any UI parameters and start the unwrap from maxscript.
It is possible to write a batch processor for it. I don't think you need to use any of the unwrap7 methods but you still need to add an Unwrap UVW with Unwrap Pro to the objects.
You will need to have seams on the objects and use other tools to do the packing.
JokerMartini · 2017-04-28
That's great. I wonder if it would be possible for you to expand the feature of unwrap pro to allow users to just pass and angle threshold which would be used to auto generated seems and then unwrap. Similar to zbrush's auto-unwrap. In most cases I don't care about the seems since I'm painting in 3D space anyways.
JokerMartini · 2017-04-28
Does this tool support any maxscript access?
Secondly does if it does have maxscript, is it possible to batch unwrap a bunch of nodes or do we still have to go through the unwrap7 maxscript class and unwrap crap.
If that is the case ill just stick with https://www.uvlayout.com/
Marius Silaghi · 2017-04-27
Here is a video of it working on hard surface models https://www.youtube.com/watch?v=owH-hSzT-wM
If you want you can send me any models and I will run Unwrap Pro on them and send you the results. Or you can pick any downloadable models from https://sketchfab.com/models?features=downloadable&sort_by=-likeCount
No limited demo or something?
crystal3d · 2017-04-27
these stuff works very well on developer's example models, dwbrbjfo!
