Viewport Maxscript Editor
I'm happy to release a new script that allows you to create scripts using objects in max's viewport. It was written with the idea that it could replace the long outdated and basically useless "Visual Maxscript Editor" - it's even named the same acronym.
VME also 'imports' a PSD and converts it to a .MS file, if the PSDs layers are named correctly.
You can follow the development here: http://forums.cgsociety.org/showthread.php?f=98&t=959876
Here is a shot of the UI:
Please goto the development thread and post questions/bugs there. It's easier for me to keep track that way.
Comments
Hey guys and gals, ..any
Hey guys and gals, ..any chance someone has v1.2C tucked away ?
(AKA: the links to Garrick's site, are ...kaput. ..and CGS's links are the same.)
Thx.
Garrick, if ur out there.. would you be so kind as to make a Github/Gitlab project for this ? Thx
I've been making a ton of scripts these past months..and would love to have this available to make VMS/VME ... less of a grunt-work chore. ;)
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//UPDATE EDIT(for sake of archiving):
I came across this from heXor/Lazarus, a current(2017 NP++ plugin project)
https://bitbucket.org/heXor/npp_maxscript/downloads/
Glad to hear people are using
Glad to hear people are using it. Lemme know what bugs you run into! :)
Thx
Snazzy! I'll try it tomorrow morning when I get into the office!
looks awesome, gonna test it
looks awesome, gonna test it soon!
Never get low & slow & out of ideas
wow !!! can't wait to test
wow !!! can't wait to test that !!!
Thanks a lot for sharing that :)
Regards.
NicolasC
wonderful!!
wonderful!!
http://www.vimeo.com/28402939
Fantastic idea! Promoting to
Fantastic idea! Promoting to frontpage...
Christopher Grant
Admin, ScriptSpot.com