Viewport Maxscript Editor
I'm happy to release a new script that allows you to create scripts using objects in max's viewport. It was written with the idea that it could replace the long outdated and basically useless "Visual Maxscript Editor" - it's even named the same acronym.
VME also 'imports' a PSD and converts it to a .MS file, if the PSDs layers are named correctly.
You can follow the development here: http://forums.cgsociety.org/showthread.php?f=98&t=959876
Here is a shot of the UI:
Please goto the development thread and post questions/bugs there. It's easier for me to keep track that way.