Virtual GI v.0.3b
This is the version 0.3b of the Virtual Global Illumination (VGI) script, and allows to simulate the Global Illumination outside.
Simply, a light sphere is created about to an object selected to simulate the bounce of the ray in the object.
VGI is very useful to preview some short animations in "Virtual GI" using not only the render Scanline but Mental Ray engine with very short times for the rendering! Optimum to illuminate integer scenes outdoor with a hot and suffused light.
Copy and Paste the folder "Vgi_0.3" inside in the "ui" folder in directory xxx:\\Autodesk\3ds Max 2010\ui
Installation: Normal procedure installation for MacroScript.
In 3dsMax, run macroscript "Virtual_GIv03_B".
Go to "Custumize" > "Custumize User Interface.." > "Menu"
Under "Category", find "Michele71_Tools".
Create new menu in list "Menus" and Drag and Drop the new menu in the "Main Menu Bar".
Drag and drop "Virtual_GI_v03b" in new menu.
Use VGI 0.3:
1) In rollout "Setting Sky Lights" select your object and in group "Preview Sphere" create preview sphere lights.
The N_Vertex lights, they are the segments of the sphere. Lights are positioned above the vertex of the sphere
2) In group "Create Sky Lights" press "Create Lights Sky" for to position the lights above the every vertex.
You can delete all lights in the scene with "Delete ALL Lights Scene"
Press "Refresh List SL" for update Lights Lister. DoubleClick on name light in the list for open "Quick Setting SkyLights".
You can see the result press the button "Render Preview..." in Render Preview rollout
3) For create "Virtual Sun", press button "Select All Obj scene" for selected all object in the scene
Press "Create Orbital Sun" for create virtual Orbital and adjust scale, angle, hours of the sun
4) Press "Open Setting Virtual Sun" for setting parameters of the virtual sun
--- ATTENTION!: When closed VGI and reopen it, Refresh List Lights to continue the work...
New in Release version 0.3b:
-- revision code (work in progress)
-- revision the Interface Virtual GI
-- add button "Select More Obj" and "Select All Obj" for the Sky Lights
-- add choose and clone mode light (Direct, Spot, MRSpot & Copy, Instance, Reference)
-- Button time in preview render rollout
PS: If you find errors, mistakes, etc.. Create a comment for future fixes.
Are welcome useful tips to improve the script!
Thanks from Michele71