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In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.
In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.
In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.