Calling "render()" or "max quick render" from a callback does not work
I am trying to start a new render, after rendering a series of irradiance maps.
I am using this:
callbacks.addScript #postRender "render_animation()" id:#finalAnimation
to start my function which will then adjust some settings in the render scene dialog. That works fine so far, but when I say
at the end of that function I get a
"Unable to open renderer, possible recursion" error message.
When I use
max quick render
instead, just NOTHING happens...
Any ideas :( ?