Cloth modifier does not work with groups
Heya,
I am trying to automate some cloth simulation. I am accessing the modifier e.g. like this:
$myObject.Cloth.eraseSimulation() $myObject.Cloth.simulate true
etc.
Everything is working fine, as long as I dont use any groups. When I add a group, all I get is a ***system exception***. Whyyy??? I am desperate!
Cheers
Comments
Damn - 3 years later... still...
Well, I'm on Max 2014 - but am witnessing the same issue.
I tried changing order of Cloth in the stack, disabling it, etc. - still - system exception.
If you have any insights - let me know. I'll dig further into this.
Yes this is really weird. Any
Yes this is really weird. Any command that I tried, that accesses the cloth modifier in any form, does not work when a cloth group exists, even if that group does nothing. It miiiight be a problem of the current 3ds Max 2013 hotfix, as the script works on my older 2012 und (plain, not hotfixed) 2013 version. I will do some more tests on other machines in the university lab and hopefully I can sort this out.
Never get low & slow & out of ideas
If you think about objects
If you think about objects group then the main problem is group head (group helper), you need to filter selection only to use group members. But if you're meant on cloth modifier group then I do not know what is the reason for *system exception*
bga