copy object hierarchies/controllers/userProperties e.g. like an object "deepCopy"
If I shift-drag a selection of objects in the 3ds Max viewport, I create a copy of them that have the same animation controllers, user properties, linked hierarchy etc.
If I copy those objects with Maxscript, they are disconnected and most stuff is not copied. Is there a way to do this easily, like a "deepCopy" for objects? Or do I have to buffer and reapply all that stuff?