Cropping all material texture the same.... how?
Hi all
I have this common issue where lets say i have a diffuse map, reflection and normal map and its a LEAF atlas downloaded from megascans. If i wanted to crop/place so that i extract only 1 leaf, i usually do it manually and adjust the map so that its the same co-ordinates for each texture - is there a simpler way to this via a script? I realise there is the bezier flaot thing that can possibly do this? but i was hoping there is a script out there to help with this?
Cheers
Comments
thanks so so much mate - much
thanks so so much mate - much appreciated!
However it didnt work - i tried it on coronalgacy and corona physical materials?
with UI
here is the script with UI
Youtube, Gumroad
thanks so much and sorry for
thanks so much and sorry for the delay, i didnt know you responded - much much appreciated works perfectly.
Is there a easy way to put this into a UI form where you put these inputs in a UI?
Crop Bitmap Function
Youtube, Gumroad