struct jsTool
(
unInst=undefined,
maxBackColor=colorMan.getColor #background,
bitMapPath="B:\\ASLAN\\Max Scripts\\Face GUI\\",
joyStickBg=(dotNetClass "system.drawing.bitmap").fromFile (bitMapPath+"joyStickBggg.bmp"),
fn dnPoint p:[0,0] = (dotNetObject "system.drawing.point" p.x p.y),
fn initXYCon sender=
(
sender.backgroundImage=joyStickBg
),
fn initSlider sender=
(
sender.backgroundImage=joyStickBg
),
fn ui=
(
rollout joystickControlR "UI" width:500 height:200
(
/*CONTROLS
***********************************************/
dotNetControl EyebrowXY "system.windows.forms.panel"\
width:(100) \
height:(100) \
pos:[200,50] \
/*CONTROLS
***********************************************/
edittext 'TXTeyebrows' "EYEBROWS" pos:[225,20] width:200 height:0 readOnly:true labelOnTop:true align:#left
on joystickControlR open do
(
initXYCon EyebrowXY
)
)
createDialog joystickControlR
unInst=joystickControlR
),
Hello,
This a chunk of a script that I combined for creating a face UI. I've watched Paul Neale's wonderful tutorial however I couldm't keep up with him. I couldn't differentiate the scripts I need. What I need is a controller inside EyebrowXY controlling something outside with xml.
any idea?