Hey,
I have a script that renders out a number of images, one by one as single images, not a frame range or stuff like that. It changes some texture maps and says
max quick renderin the last of three nested for loops. So lets say when testing the script, I want it to start and maybe render 1 or 2 images and then I want to stop it. Right now I have to cancel each rendering manually by clicking on the "Cancel" button. The script is meant to render hundreds of images, so that will not be a nice way of quitting script execution...
Is there any way to end the script, e.g. by pressing the escape button for 5secs or so? Maybe there is a callback for this, butI have to get out of the for-loop, and I dont know how.
Cheers
By br0t · 2011-06-21
Swordslayer · 2011-06-21