Finding and removing biped collection by maxscript

I'm looking for a way to detect if there is any biped collection in selection
and remove it - so two separate actions. Is there any way to achieve it, I found
only this but no idea how to use it, not mentioning about detection:

biped.deleteAllCopies (#posture | #pose | #track)
biped.getCopyName (#posture | #pose | #track)

I would be gretefull for help.

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kredka's picture

Thank You very much, work great.

This is exucly what I needed.

barigazy's picture

...

-- delete scene bipeds
delete (for o in objects where isKindOf o Biped_Object collect o)

bga

barigazy's picture

...

-- delete all copies
if selection.count != 0 do
(
	for b in selection where isKindOf b Biped_Object do
	(
		if biped.numCopies b[3].track #posture != 0 do biped.deleteAllCopies b[3].track #posture
		if biped.numCopies b[3].track #pose != 0 do biped.deleteAllCopies b[3].track #pose 
		if biped.numCopies b[3].track #track != 0 do biped.deleteAllCopies b[3].track #track
	)
)

bga

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