Get ClassInstances bitmaptex didnt catch the texture
hey everyone Im working on script asset management ...I got it all working till I got ClassInstances bitmaptex didnt work with arch_mi material....is there any way to retrieve same result as getclassinstances bitmaptex....raw data that contain all hidden data
btw im workin on max 9 tho....all vraymtl working if i assign texture map to it. the map cathced using getclass instance.
#(Map #2:Bitmap, Map #hall:Bitmap)
somthing like that.