I want to generate objects with diffrent colours but same material properties?
I have a maxscript that's generates objects. But I want the objects in different colour but with same material properties
Can a script take a material from material editor and copy this and change colour or do I use multi map?
Comments
If I 'see' correct what you
If I 'see' correct what you ask for, try this:
my recent MAXScripts RSS (archive here)