Integrate Visual Studio with 3D studio max using scripting

Hello all,

I have a question regarding integration of Visual Studio program ( let's say C# ) or any other language ( C/C++ etc ). Please tell me if what I want to do is possible. First I want to mention that I have experience with 3Ds max ( 5.0, 6.0, 8.0 ) in the terms of modelling, rendering but not with scripting. I also have experience in programming. I want to model a robot arm in 3Ds max with all the needed constrains and implement a program ( a movement algorithm )in VS so I can call a max script and so the arm will move. So I need the output of VS to be sent to max and that output to be the input for the robot arm movement. Of course I need to see the movement of the arm in the viewport and to create some panels where I can modify the length of the segments of the arms etc etc.
Do you think that this is possible, or do you have other suggestions or other 3D software which could be better for this kind of job? Can
max scripting help me achieve this task?

Thank you in advance,
Adrian

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Anubis's picture

yes, you can. if you use C++

yes, you can. if you use C++ then look at Max SDK, if you use C# then write your assemblies (dll) and use the MAXScript-dotNet (see the MAXScript Reference for details). Cheers!

my recent MAXScripts RSS (archive here)

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