Mapping particles with many animated textures.

Hi everybody.

I'm trying to do an animation and I think I have to make it whith maxscript.

Basically, it's an scene with many tv-screens floating (particles).

Each tv screen is showing a different animation sequence (about 50 different sequences).

Each time a new tv-screen appears, it should show the animation starting from the beginning, so sequence timing is not absolutly random.

I don´t know if there is an script similar to this. I was thinking about making a very long sequence joining all the animations, giving a fixed lenght of 200 frames to each animation, and then try to assing random time offsets with 200 frames steps to the new particles.

Any help is appreciated. I don´t would like to make it by hand...

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buxxam0's picture

all best serials

Examine in the repo's for your present distro to see if they're there first. If you're not on a debian centered program . all best serials

lucpet59's picture

Check these videos from Louis

Check these videos from Louis Marcoux. The dynamic particles might be what you need but watch all of them as they are in a sequence. You should at least get some good ideas if nothing else. :)

I hope this helps and isn't too late.

http://area.autodesk.com/louis_tutorials/visual_effects_tools_for_archit...

Luke

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