.net Plugin Viewport update issues.

Hello,

I had developed a plugin with C# max SDK and Visual Studio (for Max 2013), everything work fine, but I have to select some nodes in the wiewport and add them to a ListBox here also everything is ok, except the fact that when my Form (floating form) is open there are some issues with view port display...
I mean : I cant see my selection square (when you click and drag to select), also when I move or select a node the viewport don't update immediately ...

Like it mentioned in the Max SDK help I use a Form derived from a MaxForm. It seem to be ok because when I start my plugin I can see that the Form's icon is a 3dsmax icone not a DotNet icone...

Iam stuck, and .NET SDK help is very short.

May be some one have a lead to solve this issues?

Thank you very much!

(I didn't see others post on scriptSpot about C# or C++ plug-in development maybe it's not the right place to ask for it?)

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Romeh's picture

Solved!

.ShowModeless(); instead of .show() ....

barigazy's picture

...

Yup. For maxForm "showModeless" method works. I not like this type of form because
it have limitations. I prefere .net Form or devXpress form.

barigazy

barigazy's picture

...

This kind of questions you can post on CGTalk or Area forum.

barigazy

Romeh's picture

Thank you barigazy,

Thank you barigazy,

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