precision problem -need help
Hi,
I made two little scripts to find the intersection of two vectors, one by picking 4 vertices, one by selecting 2 edges of same polyobject.
Problem is that if sometimes it look ok, sometimes it seems to lack of precision.
Is somebody can help.
thanks
Attachment | Size |
---|---|
yoko-intersect_edge.mcr | 1.01 KB |
yoko-intersect.mcr | 1.01 KB |
Comments
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I think you can make such thing only 2D.
You can find intersection point of two lines (edges) using the equation of a line through 2 points. I have the solution if u need it (2D).