Rotating and Object based on diffuse texture
It would be cool to be able to rotate an object based off of its diffuse color/texture.
In the image there are 3 objects that all have the same material applied to them which is just a gradient in the diffuse slot.
Id like to control rotate the objects based on there average RBG value of the diffuse.
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rotatecolor.jpg | 64.05 KB |
Comments
its wirecolor solution
The material not affect the example approach because it use object wirecolor, but you can use it as base and modify it for materials.
my recent MAXScripts RSS (archive here)
Hey Anubis
Hey Anubis thanks for pointing me in that direction. That is a very unique approach/solution to what i was asking for. That could definitely work. Do you know off hand when making the Material the Wirecolor in the display properties if that would effect it at all?
JokerMartini
John Martini
Digital Artist
http://www.JokerMartini.com (new site)
take a look at this
take a look at this thread:
http://www.scriptspot.com/forums/3ds-max/scripts-wanted/noise-rotation
it can helps you for the rotation part.
my recent MAXScripts RSS (archive here)