About this site
ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Comments
Hey Ian
maybe something like this...
my recent MAXScripts RSS (archive here)
Hi Anubis. Nice one, but if
Hi Anubis.
Nice one, but if file is not saved before you run this code then
First you need to check if MaxFileName != ""
bga
Yes, I know :)
I think that Ian know this as well and w'd not try to increment unsaved scene, but you're right that the final code need to test for untitled scene.
Also I think that I s'd correct myself (in above code), as there a lot of time gone from my last work with Max :) and I presume that my untested code have some more logical mistakes, especially at the line where I extract the trailing numbers :)
So, if am not wrong, this s'd be more correct:
intTrail = (subString maxFile1 (maxFile2+1) -1) as Integer
my recent MAXScripts RSS (archive here)
I fully understand you.
I fully understand you. Beside of that I also agree that every tester even try to detect small errors in the code and optimize the code for yourself.For me this is the most interesting part.
BTW I'm glad you're coming back on the scene. :)
bga
thank barigazy! do you know
thank barigazy!
do you know how to change this
newFile = MaxFilePath + MaxFileName
saveMaxFile newFile saveAsVersion:2010 clearNeedSaveFlag:false useNewFile:false quiet:true
to use max saveplus command?
max saveplus saves incrementally, but i cannot get it to work with this saveAsVersion code
// www.v-motion.co //
Are you try this script
Are you try this script http://scripts.breidt.net/#incrSave
bga
no i dont need that one just
no i dont need that one
just need the - max save plus -code to work with saveAsVersion:2010
// www.v-motion.co //
Are you try something like
Are you try something like this
bga