How can i select and delete all the faces of a mesh which lies say in +x or -x axis....that is how can i access polygons on the basis of axis??
Forum topic · General Scripting
Selecting face by axis
By Goonda · 2012-08-16
Description
Comments (5)
( local deg = 46 /* defines
Graph · 2012-08-17
(
local deg = 46 /* defines the max angleDifferential to straight up for deletion */
--------------------------------------------------------------------------
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with undo on
(
for Obj in selection as array where isValidNode Obj AND superclassOf Obj == geometryClass do
(
convertToPoly Obj
polyop.deleteFaces Obj ((for f = 1 to Obj.numFaces collect if acos (dot (polyOp.getFaceNormal Obj f node:Obj) [-1,0,0]) < deg then f else 1) as bitArray) delIsoVerts:true
)
)
completeRedraw()
)--END local
don't have access to max atm but that should do it
Graph · 2012-08-16
check the Code page of my website got 2 snippets there that'll show you how to do it
Goonda · 2012-08-16
Thanks Graph.....This is exactly what i need...but I want to delete faces left/right half....not the top/botoom ones, I have tried some of them....it is deleting the faces in Z zxis....but then crashing max if I try something else!!
Goonda · 2012-08-16
Ok...got it.....Thanks a lot Graph....its working now!!!:)
Goonda · 2012-08-17
It is not working on a box...as the script is based on angle of normals!! Is there any way to delete the faces purely based on the location of there normals (not angle)?? So that I can delete all faces whose normals are situated in -X axis (global)?