Spinner Help Please
Hello
I need to be able to get the values from a spinner into a piece of code that allows me to translate something.
So far i have this:
spinner spn_spinnerx "Translate Matrix X Amount"
spinner spn_spinnery "Translate Matrix Y Amount"
spinner spn_spinnerz "Translate Matrix Z Amount"
button translate_matrix "Translate Matrix"
on translate_matrix pressed do
(
mytransM = transMatrix [spn_spinnerx, spn_spinnery, spn_spinnerz] -----Here i need help i think
mymatrix= mymatrix*mytransM
)
Would love some help
Thanks
Comments
...
bga
Error
I added that into my code and it comes back with this:
>> MAXScript Rollout Handler Exception:
-- Unknown property: "value" in undefined <<
The script looks like this now:
button translate_matrix "Translate Matrix"
on translate_matrix pressed do
(
mytransM = transMatrix [spn_spinnerx.value, spn_spinnery.value, spn_spinnerz.value]
mymatrix= mymatrix*mytransM
)
spinner spn_spinnerx "Translate Matrix X Amount"
spinner spn_spinnery "Translate Matrix Y Amount"
spinner spn_spinnerz "Translate Matrix Z Amount"
Any ideas???
:)
Your spinner definition need to be above the "on translate_matrix pressed ..."
bga
:)???
When i put the spinner definition in the listener the matrix becomes undefined??
...
You need to place all controls (spinners,butons etc..) inside rollout to get a value. Try to learn basic stuffs and then start to play with this.
This video training is very good for start http://www.scriptspot.com/3ds-max/tutorials/maxscript-101-free-online-tr...
)
)
createdialog test
bga