Mirror Local
Hello,
I'm looking for a way or script to mirror localy multiple selected objects.
A mirror tool that works more or less as the move/scale/rotate tool set on the local setting.
E.g. in practice: I have a set of textured cubes that I select and copy/mirror.
The problem is that the textures are inverted also. so I need to mirror each cube seperatly along its axis to maintain its position.
I have to do this more than a 100times.
Is their a way to automate this process?
Thanks a lot for your help!
Comments
...found it... If put on
...found it...
If put on local in the reference coordinate system , it correctly mirrors all the elements on its own axis..
Weird I oversaw that...
...
Post you code to see what is the problem
bga