Normal align with z up
I'm very frustating with normal align :
I'd like to select an object in my scene and clic on a surface to put this object on the surface (object Z axis aligned to surface normal) without the need to clic on the object surface to define the normal.
My dreaming workflow could be :
- select object
- run script
- clic on surface
- drag on surface to put object in the right place
- unclic and move the mouse right/left to rotate the object around Z
- clic to finish....
With artlantis you can place cars, people trees in a breeze.
With Max I find this more difficult.
I know HCG Asset Browser PRO, but I'd like to work with objects in the scene.
:-)) Hope somebody could help me !