Hello .
any idea how to place object pivot to surface , (like the option in working pivot mode) but for objects pivot .
Forum topic · Scripts Wanted
Place object pivot
By obaida · 2012-10-12
Description
Comments (11)
HarryPotter · 2013-06-27
Please, can you add a toggle to snap the pivot in the center of the selected face or edge ?
Thanks in advance...
miauu · 2013-06-27
The script have this abbility, but it will be included in my second script pack.
miauu · 2012-11-19
Download the attachment, Unzip it, go to maxRoot\scripts directory and create folder with name miauuScripts
Then put the two files - mse and mcr to this folder and load the mcr to the max - drag and drop or Maxscript-run. The script have to appera in Customize-Customize User Interace - miauu category.
Attachments
- placeobjectpivotonsurface.zip — placeobjectpivotonsurface.zip6.2 KB
Thanks
obaida · 2013-07-03
Thank you "miauu" , BTW , there is another idea for making a script to sweep profile acoording to two pathes , if you take a look at this http://www.scriptspot.com/forums/3ds-max/scripts-wanted/birail-loft
miauu · 2013-07-03
Something that I want to make for more than half a year, but I don't have time to start with it. :)
obaida · 2013-07-08
Thanks for your time , waiting ............
miauu · 2012-11-19
Ok, I will swap the functionality later this night and will provide a macro, so you can assign a hotkey to the script.
miauu · 2012-10-27
Glad you like it.
If you want I can swap the behaviour - LMB click will works as Shift+LMB.
Thanks
obaida · 2012-11-19
Thank you for your effort , its working in mostd cases , but if holding SHIFT will make it more accurate i think sweeeping will be good idea .
Great
obaida · 2012-10-27
Thank you "miauu" , its working perfectly , just need holding 'SHIFT' if Z axis heading for the top .
miauu · 2012-10-26
Try this script.
- select object
- run the script
- point mouse cursor over geometry object
- the axis tripod will be shown
- when you choose the position of the pivot
-- click with LMB and the pivot will be placed in the same way as the Working Pivot(in some cases the Z axis will not be perpendicular to the face. To test it - use the Working Pivot and move it close to the edges of desired face)
-- hold down shift and click with LMB and the Z axis will be perpendicular to the face no matter where the pivot is(in the middle of the face or close to the edges)
Attachments
- placepivotonsurface.mse — placepivotonsurface.mse5.3 KB