Reset rotation/pivot Axis to match face normal
just cant figure this out with the tools in max
im hoping there is a way to do this in script
create a sphere
explode with value set to 1
i need to be able to rotate each object (lots) around its axis (centre will do)
except the objects axis is not aligned to each face so rotate doesnt work
the x axis needs to be the same as the face normal at aligned at the face
im basically trying to create a curtain wall system with some opening windows
the wall goes in a 3 different curved planes.
pivoted to top of face normal would be ideal but middle is fine.
anyone have any ideas.