Script for replacing selected geometry

I often import Revit models into 3ds Max. My problem is that Revit furniture is boxy and unrealistic. It would be nice to quickly replace this geometry with realistic models. Is there a script out there that will replace imported components with instanced geometry or, better yet, proxies? Not sure if it already exists, but I'd appreciated any help, thanks.

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bragibjornson's picture

bderrick: Look into

bderrick:

Look into BlurScripts or SoulburnScripts:

http://www.neilblevins.com/blurscripts/blurscripts.htm
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm

Both written by Neil Blevins.

Check out "Object Replacer"

Note that replacement is based on pivot point and object Xform, so those will need to be consistent between the two objects.

For the Pivot location, check ut the "pivot placer" script - as for XForm - your on your own.

B

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