Script to Auto-Organize Objects into Layers by Poly Count.
So... I'm trying to figure out the best way to organize objects in a scene into layers by their poly counts and then name those layers according to their poly counts.
So all objects that have 10 polygons would go into a layer called "PolyCount_010", objects that have 592 polygons would go into a layer called "PolyCount_592", etc.
Does anyone know of a script that can do this? Or at least maybe the best way to go about it?
Any help would be GREATLY appreciated!