Hi people,
i'm looking for a way to select objects that have been assigned a map channel. i have a scene with thousands of objects and need each them to have several map channels. in order to easily select objects that have been assigned an uvw mod with let's say map ch 1, i'd need a script where i can enter the map ch number and have the script select all of these objects, maybe with an option to select hidden objects too or to work only on the selection - even if the modifier stack with all those uvw modifiers has been collapsed.
is this doable? thanks in advance.
Anton Berg · 2008-12-10