Simple Reflection Map creator (diffuse to reflection copy...)
Hello, i would appreciate the script that does the following:
It operates on objects selected in viewport (or all objects; it doesnt matter really probably) which have Vray materials or on MultiSubObjects materials filled with Vray materials assigned.
1) Crates a composite map type and insert it in the Reflection slot of the Vray material.
2) Crate a Color correction map in (under) the layer of the Composite map type
3)Set the saturation of Color Correction map to -100,0
4) Copy the map (bitmap) from diffuse slot of Vray material to the Reflection--> Composite-->Color correction map slot of the vray material.
5) Crate additional layer in the composite map type above the collor correction one. To this additional layer place VrayColor map type with absolute black color (RGB 0,0,0) and set the opacity of this new layer to 50 (blending type to normal).
Im using 3ds max 2009 64 but with V-RaY 1.5 sP4.
The goal is to speed up creating simple reflection maps from the diffuse ones inside 3ds max.