I am looking for, a script to snap, to point helpers.
3ds max 2016 x64
Forum topic · Scripts Wanted
snap to helper point
By juzernejm · 2019-12-14
Description
Comments (10)
not working or im stupid noob xD
juzernejm · 2020-04-02
here is link to video which shows not working scripts
and here in link to video which shows that's how I imagine it but working on helper point
describing it like this
I have some object, vray proxy model or whatever.
I create a pont helper in the places designated by me on the model, then select the whole and create a group, and thanks to the snap helper point script I send created groups to other groups that also have a helepr point.
I assumed it would work.
i dont know hot to say/describe in english :/
juzernejm · 2019-12-26
I guess I am doing something wrong, in the new year I will show in an example film how I use it and you will tell me why it does not work ........ Where I make a mistake.
Yes, I know you did not expect me to have problems with something so simple. I do not disturb you during Christmas.
Ok, but how can i this use,
juzernejm · 2019-12-20
Ok, but how can use in 3ds max?;
Is it in the form of some window?
How to use it?
Maybe I didn't explain clearly (I'm sleepy), I mean snap helper point to helper point.
I don't know if it's something but somehow I think poorly today.
I have a stupid question.
Could you show me how to use it?
.
jahman · 2019-12-20
that's unexpected :) you ask for a script and even don't know how to use one
ok
you can either run it as is or make a macro out of it
then you can bind it to a hotkey for convenience
usage:
1. select object/s
2. execute script or macro using hotkey
3. pick the helper node where selection will move
juzernejm · 2019-12-20
No, snap to helper point only.
I will assign the appropriate point helper to the objects.
.
miauu · 2019-12-20
OK. But what have to be snapped to those helper points? Selected objects? Selected verts? Something else?
.
jahman · 2019-12-20
picked_helper = pickObject filter:(fn isHelper obj = isKindOf obj helper)
if picked_helper != undefined do
(
selection.pos = picked_helper.pos
)
or
picked_helper = pickObject filter:(fn isHelper obj = isKindOf obj helper)
if picked_helper != undefined do
(
move selection (picked_helper.pos - [selection.center.x, selection.center.y, selection.min.z])
)
Maybe I'll say yes.I have
juzernejm · 2019-12-20
I have several hundred different objects that fit into my lego style, but not literally.
I want to build something out of them, and I came up with the idea of giving some point helpers to each object to make the fun easier.
Maybe I'll make some film for yt.
Sorry for any errors, I use google translate.
.
miauu · 2019-12-20
You want a script that will create point helpers and will put each point helper at the position of each of the selected objects?
.
miauu · 2019-12-18
What will be snapped to those help pointers?