Terrainmaker modified

Hello,
I'm making a level for an old game Richard Burns Rally.
For the shadowgenerating all polys need to be even and square.
So I have my roads and splines on heightintervals of 5M.
I use populate terrain, to make the terrain.

http://img543.imageshack.us/img543/3186/bv4yy.jpg

This works wonderfull, but I need a way to make the terrain poly's follow the structure of the street polygons so all polys are square

Can somebody help me or has someone any idea?

Thanks in advance for your time

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
fajar's picture

now model by hand using plan

now model by hand using plan ? look like its not that hard to imitate

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.