MCG Push with Axis Controls
This MCG Push gives you axis controls so you can restrict which axis to push rather than a uniform push. I didn't implement a Relax in there as I found the default Relax modifier is better than the MCG Relax.
Ver 1.01.00: For ultimate control, I've added the ability to push AND pull at the same time with different axis. You can also vary different amount of influence for each axis.
if Toobe is blocking your video, go here:
http://1drv.ms/1MCOZKa
Attachment | Size |
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vu_pushitgood_1.00.00.zip | 3.68 KB |
vu_pushitgood_1.01.00.zip | 7.04 KB |
Comments
here you are...
http://www.scriptspot.com/3ds-max/mcg/mcg-preserve-components
(see video for why I did Preserve rather than Relax...)
well it's 'graphed' out with MCG...
best analogy would be those 'deformers' done by Martin Ashton. He basically rewritten the same logic for Bend, Twist, Taper...etc...using MCG, i think he said you can see the actual mxs in SDK...then he wired up the logic with 'graphs'. So no, MCGs don't use existing native modifiers...would have been nice tho...
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Thanks a lot! Appreciate it.
I haven't really tried any MCG and this will probably the first time.
To help me understand things; MCG uses different modifiers than regular Max?
Kind regards
Haider
www.haider.se
should be poss..
...problem is...the MCG Relax is not as good as the native Relax...but i'll have a look tho...
Relax..
Hi
Can the same thing be applied to relax? I would love to see a controlled relax on each axis.
Kind regards
Haider
www.haider.se