Tagged '3ds'

RTTassist

538 votes

 

About:

Skip Every N-th

61 votes

Skip every vert/edge/face. In Loop mode, you can skip edges and polygons. In Ring mode you can skip vertices,edges and polygons. To make poly loop select 3 faces(the middle one is starting face), check PolyLoop checkbox, set "Skip V-E-P" spinner to value greater then 2 and start skiping. You can't skip one face, only 2 or more. Ring mode does not have this limitation. "For Steps" spinner works only with edges. If you want to skip every 2 edges five times, set "Skip" spinner to 2 and "For Steps" spinner to 5. Instalation: Drag-n-drop SkipEveryNthVEPRingLoop.mzp to 3ds max.

DeltaMushToSkin

7 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Weight Pro v2.0

5 votes

WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.


Tentacles

97 votes

Create procedural tentacle animation with one click. Select the parent bone, generate the script and have fun.


video demonstration***not updated

--
***Loop function added (thanks Zoran for the idea) 21.04.09
***Bug fix for 64bitVersions
reverse animation option 17.02.09
***Installer update

SketchUp Importer

25 votes

This script lets build a parallel workflow with SketchUp, in the same way as Artlantis with Archicad. You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

Archicad Importer

35 votes

This script lets build a parallel workflow with Archicad, in the same way as Artlantis.
You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

RegionRender

4 votes

Simple script. Self explanatory really. See screen shot above. Script found under the category '3dwannab' (drag the .mzp file into the max window to see further instruction, if you added the icon please restart max to see it in the toolbar) also a script to allow toggling the Region with a keyboard shortcut.

UV Cage Rendrer

0 votes

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This script is now a part of CheckMate tools by POPA_3D

 please checkout 

http://www.scriptspot.com/3ds-max/scripts/checkmate-tools-by-popa-3d-tur...

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