3ds Max | Tutorials

How To Make A Stretchable BoneChain In 3DS MAX

0 votes

In this tutorial I'll show you how to make a stretchable rig without using complex scripting.

How to quickly create a Car Rig using XrayCat Survival Toolkit 1.0

2 votes

We'll demonstrate an easier and intuitive way to associate reactions to the controls of a rig, using only XrayCAT ST instead of Reaction Manager.

Tutorial sections:
- Basic rig structure creation
- States definition using CAT layers and JoyCreator
- Conclusion: animation test of the car rig

How To Rig A Crank-Connecting Rod System

0 votes

A = Angle Of Rotation
B = Rod Size
R = Crank Radius

CHANGE THE VALUES BETWEEN "..."

A = "X"_Rotation*180/pi
B = "30"
R = "10"
(B+R)-sqrt(B*B-R*R*sin(A)*sin(A))-R*cos(A)

How to rig a sping in 3ds max with Expressions

0 votes

In this tutorial you will learn how to rig a spring in 3ds max with Expressions.

How to use "Clear Smoothing Groups" Script

0 votes

You can study how to use the "Clear Smoothing Groups" script.

How to use MySQL Connector in 3ds Max using .NET

18 votes

How to use the "Grouper" script

0 votes

This tutorial shows how to use the "Grouper" script.

How to use the script "Material Renamer v1.1"

0 votes

This tutorial shows how to use the "Material Renamer v1.1"

Import from AutoCAD To 3DS Max - Part 1 - Inside AutoCAD

0 votes

This is a two part tutorial that deals with good practices related to importing AutoCAD files into 3DS Max. In this first part, we will see how to prepare the file inside AutoCAD before going to 3DS Max. Please watch the two parts.

Import from AutoCAD To 3DS Max - Part 2 - Inside 3DSMax

0 votes

This is a two part tutorial (please watch the first one) that deals with good practices related to importing AutoCAD files into 3DS Max. In this second part, we will see how to adjust few parameters inside Max, specially the parameters that you see inside the Import dialog.

Syndicate content