Tagged 'Scripts'

Save Selected With Maps

3 votes

It will collect/relink all selected objects bitmaps to the chosen folder, even if the bitmaps are just flagged "found" in the asset tracker, and it will save your selected objects to that same folder. If you don't want to change your scene bitmap paths, Save it before applying the script then reload the scene.

If path are missing or unsolved those maps will keep their missing or unsolved path, it will be easier to try to find them.

Mesh Cleaner

0 votes

A 3dsMax Script for Cleaning Objects Topology.

*Important Note: The Script has no Undo, Please Save your Work before using it.

How to Install and How it works are Explained in the Video.

Outliner

756 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Group to EditablePoly

0 votes

This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon , once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.

WireColor Pro

1 vote

Object color randomization, instance sync, gradients, and material control for 3ds Max.

ProColor

4 votes

Advanced Wirecolor Tool

Features

-Randomize Wirecolor
-Gradient Wirecolor
-Realtime Wirecolor
-Batch Wirecolor to Material Converter
-Batch Material Eraser

This script is now deprecated.

Use the latest optimized version: WireColor Pro

Biped Helper + Picker

7 votes

Biped Helper is a support interface designed to be used in conjunction with the main Biped panel.

It is intended to provide both quick access to existing Biped panel tools, as well as functionality that is not supported by the Biped panel.

 

See online guide in links section. 

 

Features include:

PolyUnwrapper

40 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

VrayMtl Color Correction

0 votes

This script is intended to add and tweak settings of Color correction nodes for VrayMtl.

You can add some Color correction with any specified values on any selected material slot (Diffuse, Bump, Glossiness, Translucent, Self Illumination), the existing bitmaps will be kept inside the color correct.

You can change any parameter afterward.

i've added some randomization to each parameter.

CoronaColorCorrection-Auto

0 votes

 
                              

This script is intended to add and tweak settings of Corona Color correct nodes, it is only compatible with Corona Physical Materials,  i will add support for legacy material in futur version.

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