Tagged 'architecture'

SteamRoller

14 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.

Autodesk_Map to Bitmaptexture

3 votes

This script looks for Autodesk_Map textures in all scene materials and replaces them with standard bitmaps instead. Now that this script is finally general purpose, I'll be rolling a copy of it into the my Autodesk to Standard Material Converter script. The stand-alone version of the script will remain here as usual.

Autodesk_Map textures are generally found in Max files with data imported from Revit.

Stairs Extruder

0 votes

Simple Script that do incremental face extrusion (useful to create stairs for example)

# Installation:

1-extract files

2-copy Stair Extruder.mse to 3dsmax\script folder

3-copy StairExtruderMacro.ms to 3dsmax\script\startup folder

4-restart 3ds max or run StairExtruderMacro.ms from script menu run.

5-add it to ur desired UI (menu,quad,toolbar...)

"3ds Max as BIM" project

1 vote

Sweep Profile

563 votes

The new version of Sweep Profile PRO has been released

version 1.01.36

  • Adds support to 3Ds Max 2026
  • New Demo Molding profiles
  • Drops support to 3Ds Max 2014/2015

version 1.01.30

  • Adds support to 3Ds Max 2025

version 1.01.27

  • Adds the "Assign" button
  • Adds German and Japanese localizations
  • Better zooming to profile on rendering preview
  • Adds an ability to add multiple directories with profiles using the checkbox "Include Subfolders"
  • Fixes an issue with changing profile dimensions in 3ds Max 2023-2024

The main functionality of the Sweep Pro lies in its ability to offer a quick and convenient way to build architectural profiles using the Sweep modifier.

The pack includes pre-made architectural profiles (10 for the free version and 37 for PRO version), providing users with a solid base to start from.

However, the functionality doesn’t stop there; users also have the option to add new profiles from the scene or add profiles from a specific folder.

Also, the tool has a very convenient option for changing the profile size on the fly.

 

VRay Batch Render

67 votes

VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering).

rdg::graphPaper

14 votes

A procedural graph paper texture. The essential part of this material
are both Gradient Ramps (horizontal and vertical) that define tiling
and line management. Colors are defined by the top mix or output map
(depending on material version).

Simple Tables for Architects

9 votes

This simple script creates a variety of table models quickly. Rectangular - circular tabletops and legs - some parametric profiles and chamfer option included in version 2.

Sergo's script pack

73 votes

SCRIPTS IN PACK:

RotateClockWise,
RotateCounterClockWise,
RotateAround
- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.