Tagged 'Material Editor'

SMES - Super Material Editor Switcher

47 votes

 

Having a way to compensate for the (stupid) 24 material limit in 3D Studio is always a big request, so here's a script to do just that.

 

Scene Clean

35 votes

Formerly Mat Clean, which was formerly Mat Kill.

*Indicates its newer-ish

*Collapse Stack(s): Collapses the selected objects, or if nothing is selected it will prompt to collapse all objects (even hidden).

*Pivot to World Zero (left click):
Sets the pivot to the lowest point in a mesh, then center, then moves the object to the center of the world zero point.

Material Tweaker

33 votes

A very useful script for making lots of material adjustments. It works with Vray material, Standard material, & ArchDesign materials.

This script was recently created during a production to save a ton of time making massive material changes.

Reset Windows

30 votes

Hello!

 

Ever lost your material editor? chances are that you've moved from having two monitors down to just having one, and before you've removed the second monitor you haven't moved your 3ds max windows back onto the primary monitor.

This script is simple in its goal to move all max windows onto the primary monitor, and save you entering playstation cheat code like keystrokes to get them there.

 

usage :  simple drag into your viewport.

 

Josh.

 

RH Map Node Renamer

27 votes

It takes the material assigned to the selected object and assigns the name of the object to it. Then it checks if there is a bitmap texture assigned to "Diffuse", "Specular Level", "Opacity" and "Bump". If it finds a bitmap texture in the slot it renames the bitmap texture node to "Color", "Specular", "Opacity", "Normal". Then it also renames the textures asigned using the pattern "NameOfTheObject_NameOfSlot.*" ex. SmallBox_Color.bmp

ML2ME (Material Library To Material Editor)

27 votes

Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.

ML2EM

Material Editor Manager, MEM

26 votes

This script was developed due to a better usability of 3dsmax's material editor.

Populate MEdit Zorb

22 votes

Populates the Material Editor with the scene materials, or selected object materials. Has option to offset the materials placed in the material editor (usefull if there is more than 24 scenematerials). NEW: Added Material Editor Offset so it will dump materials starting at the specified slot

MatShift

22 votes

MatShift is a thin pack of ops for shifting materials
between Scene, Material Editor slots and current Library.

Copy/Paste Material to File

18 votes

This script was inspired by Copy/Paste Obects v0.2 by Christopher Grant .

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