Tagged 'manage'

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

Lazy Manager

1 vote

Joker Martini has released Lazy Manager, a new tool for 3ds Max that allows users to copy and paste objects, materials, and modifiers across multiple instances of 3ds Max and includes support for sharing these assets across an entire studio of artists using a shared network location. Lazy Manager costs $10 and supports 3ds Max 2012 an upwards.

The Man Scene Lister

6 votes

 The Man Scene Lister

Switching scenes is just 1- click away..

 

Scene Lister

Switching scenes have never been this easy!

Easy Peasy 2

3 votes

Cheetah!

Smooth Control

1 vote

This scripts help management multiples Turbo Smooth Modifiers. I am a designer and this is my first max script. I hope you like it.

Notes:
- Don't work with Groups
Open all groups (Don't need ungroup)
Assign turbo smooth or mesh smooth in Objects
Be Happy :)

Reference Manager

2 votes

no more headaches unfreezing and unhiding refplanes manually
the RefManager does it for you and lets you focus on the modelling

A reference manager that automatic hides and shows reference planes based on the current viewport

by default it uses the following names, but you can click on >> to get acces to the pick buttons and pick your own reference planes

ref_top
ref_front
ref_back
ref_left
ref_right
ref_top
ref_bot

------
plans for next version : add refsetup: auto creates planes in correct size based o nthe resolution of the images

EmbedBMP

4 votes

GENERAL INFO

EmbedBMP is a scripting utility that translates bitmap data from an image file to string data, which can be added to Maxscript source and loaded as bitmaps by the provided decoder function block.

Some basic compression is applied to decrease the data size. The embedbmp logo for instance is imbedded as a 5kb string, from a 44kb bitmap. The maximum practical image size strongly depends on the compressibility and omittability of the image content.

Scriptbag

4 votes

DESCRIPTION

Scriptbag is a configurable quicklink tool serving as a faster and more convenient alternative to Max's cumbersome user panel/toolbar system.



KEY FEATURES

- Link panel: up to 60 configurable link buttons
- List panel: up to 9 per-folder link file listings
- Adjustable button / window sizes
- All settings and link data are saved .db file
- Run scripts, open files with lmb
- Edit links and link names with rmb
- Hold control key to open scripts in editor
- Run at Max startup option

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

Time-Ranger

2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.