Batch Camera Render

Version: 
1.9.15
Date Updated: 
02/06/2015
Author Name: 
Sergo Pogosyan

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

Recent update:

  • Region render parameter can be specified for each camera
  • Set Viewport button sets viewport camera and resolution and aspect as well
  • It is possible now to specify backburner servers and server groups for silent rendering submit (code editing required)

Here are the details: http://usakhelo.github.io/batchcam/batchcam-1.9.15.html

Script's website - http://usakhelo.github.io/batchcam/

Github - https://github.com/usakhelo/batchcam

2015 Updates

  • Vray Elements fixed for Vray 3 and Vray output saving with VFB color correction
  • Cancelling of rendering of multiple cameras at once,
  • Hierarchical ini files

2013 Updates

  • Drag-n-drop of cameras in list
  • Camera list window size can be changed (script restart required)
  • When committing region render it is possible to switch to view render without restarting the render
  • Keyword syntax can be used in Scene State names - thanks to Stefan Runevik for suggestion

2011 Updates

  • Preview button added - renders only current frame without saving anything - no images, no vray maps, no scripts running, no elements.
  • Ortho mode added to Vray rollout - it turns any camera to orthographic, including Vray Physical camera.
  • Copy/Paste from one camera to one/several cameras - use new buttons at the top of the window.
  • Submit Scripts section - you can assign script files that will run on each render submit. Per Submit script runs once per render submit and Per Camera script runs for each camera before submit. All these scripts run on local machine, not on render server.
  • Last Rendered Location field - here is stored last render file location. Very useful for locating last-time rendered images.
Additional Info: 

Installation:

Run this script with Maxscript -> Run Script command from any folder on your hard drive, then go to the *'Customize User Interface' -> 'Toolbars'*, browse to category 'Sergo Pogosyan' and add 'Render scene cameras...' button to the toolbar or to the menu.

Usage:

When you start this script it iterate over all cameras in scene and list them in the dialog box. To each of these cameras you can assign frame resolution, number of frames to render including nonsequential frames, output file location and lighting setup. All these properties can be changed for one or several selected cameras. Output file location is split to folder path and file name, so you can specify new folder for all selected cameras in scene. 'Lighting assignement' section contains three list: Solo light list contains lights that will be only lights turned on during the rendering, 'Forced On' and 'Forced Off' lights are turned on or off respectively during the rendering. After all these setting will be set up (if some properties is not set value from the Render Setup will be used), check the camera(s) in the list and hit Render button. Check Net Render checkbox to submit network render job.

Supported lights: All bundled 3ds max lights, all Vray Lights
Supported cameras: All bundled 3ds max cameras, Vray PhysicalCamera

Version Requirement: 
3ds max 2008-2014. 32-bit and 64-bit.

Comments

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sergo's picture

I'm not sure if I get it

I'm not sure if I get it right - If you don't want to save the file you can uncheck Save File checkbox, if you are rendering to the same file you will be prompted with resave file dialog box. Which problem do you want to get rid of?

Напишите по-русски, не очень понятно что происходит, можно в личку.

zyuka2's picture

Save file(

Hello!
All time included render output_Save file. Accordingly, the need to manually validate prompted to overwrite the file. How to get rid of this problems? Really like your script)))

AttachmentSize
snimok.jpg 18.58 KB
subfeel's picture

as for me this is the most

as for me this is the most useful script ever :)
big thnx and respect for sharing it!

Exhibition Design: https://www.behance.net/subfeel

Waltez's picture

It Works !

It Works
correct the problem.
It should be installed with the Customize, does not work with only "Maxscript_Run .."

"mea culpa"!

sergo's picture

"be nice to people" mode on

@Waltez - what you probably mean is that nobody around you works in maxscript to help you fix that script, right?
Ok, so first you need to run this script via Maxscript->Run script menu. That will install new command to your 3ds max. To actually run the script you need to go to Customize dialog and in the Toolbar section you need to find Sergo Pogosyan in category list and then you'll see Batch render command in command list. You need to drag it to the toolbar, so you'll have new button. Hit that button to run the script. That's it.

@levi - I'll add this to next version, thanks for suggestion. Someone was posting about the same thing here not long time before...

asymptote's picture

..

..

fajar's picture

@Waltez : are you sure u know

@Waltez : are you sure u know how to install it? , n btw who is nobody?
mine's work great. Try read in google how to install macroscript in 3dsmax.

Waltez's picture

Problems in Autodesk max 2015

Tried these scripts:

batchcamerarender_1.9.14.ms /..1.9.15 ... 1.9.16

NOT work!

Nobody works in MAXScript ..

levi26's picture

Works Perfectly

Works Perfectly, thanks you so much.

Great script.

Hey one more questions is there a way to save the toggled cameras boxes to an ini file, or can we do that already way. It seems ever time I reopen a Max file all the toggle camera's I usually render are untoggled.

Thank you so much again, this has saved a lot of time.

NicolasC's picture

oh shit !! :)

thanks a lot, I can't try to test that !!
You've made my day (week, month ??).

Cheers.

NicolasC

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