Detach all elements on multiple objects with a few options for better scene arrangement,
including convert to mesh, group by source or link to source or point helper.
Please read the notes inside the code as well.
Recently asked me for installation instructions so I add macroScript.
Briefly, put Detach_Elements.ms into your scripts folder and run .mcr file once.
After that you'll find it into Tools category in your Costumize User Interface.