Detach Elements
Detach all elements on multiple objects with a few options for better scene arrangement,
including convert to mesh, group by source or link to source or point helper.
Please read the notes inside the code as well.
Update:
Recently asked me for installation instructions so I add macroScript.
Briefly, put Detach_Elements.ms into your scripts folder and run .mcr file once.
After that you'll find it into Tools category in your Costumize User Interface.
Attachment | Size |
---|---|
Detach_Elements.ms | 4.36 KB |
macro_Detach_Elements.mcr | 386 bytes |
Comments
Works good, thank you
Works good, thank you
web: https://todorvankov.com/
Automating using the script
WOW!!!
WORKS LIKE A CHARM
THANK YOU SO MUCH!!
.
Save this as a .ms file.
Tools and Scripts for Autodesk 3dsMax
Automating using the script
Is there a version of the script in which it works automatically with the same settings?
I want to run it using an outside script with only the "keep source object" on, the rest should be off and press detach, without even opening the dialog
Thanks
I prefer this one, its one option and works superbly!
http://www.scriptspot.com/3ds-max/scripts/elements-to-objects
work!
Works great and its fast! tx!
Cool
Hi Panayot
Cool stuff, just a little problem when pushing the Detach button on other object after Detach the fist one the script select the parts of older detached object, you can fix that by clean the arrays holding that nodes on end of the Detach button action.
Thank you.
detaching but keeping same group hierarchy
hello I need to detach all elements but keeping same group hierarchy for example I have a group called "group_1" Inside it i have 3 groups inside each group some editable polys
-Group_1
-group_A
-EDITPOLY01
-EDITPOLY02
-EDITPOLY03
-group_B
-EDITPOLY01
-EDITPOLY02
-EDITPOLY03
-group_C
-EDITPOLY01
-EDITPOLY02
-EDITPOLY03
I need my source objs to be deleted but keep the same group hierarchy Also I have objects imported from other software which has the same name... when i try to detach elements of a selected object... the script detach another object with the same name Thanks :)
help will be appreciated :)
if you talk about Max 2012
then everything is possible, lol :)
my recent MAXScripts RSS (archive here)
freezeeeee
hey anubis,
when i'm using your script. In some time when i push Detach button max freeze and nothing happened?
I think this is a some kind of bug.