Elements to Objects
A simple detach tool that explodes the selected objects into their elements.
Works on any selected geometry that is convertible to editable poly.
Once all elements are detached, the empty original objects are deleted.
The new objects have their pivot centered, a ResetXForm applied and are collapsed to editable polys.
There is no need to be too precise when selecting multiple objects, as bones, lights, helpers, particle systems, etc, will be ignored.
Attachment | Size |
---|---|
ElementsToObjects.mcr | 1.25 KB |
Comments
Working on 2020 x64
THX works on 2020 x64 ;)
It's works perfectly.
Thank you very much.
It works for me perfectly for max 2015.
Just download the script and go to Customize-customize user interface-toolbars-all commands-elements to objects.
Mehedi
3dmax2018
Installation doesn't happen in 3dmax 2018.
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Drag and drop the file in 3ds max viewports. Then go to Customize-Customzie User Interface-Toolboz catregory and you will find the "Elements to Objects". Assign a hotkey or create toolbar button or add it to quad menu and use it
Tools and Scripts for Autodesk 3dsMax
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Tools and Scripts for Autodesk 3dsMax
Excuse me, how does this
Excuse me, how does this work? I'm using 3ds max 2017 but nothing happen while dragging this scripts to 3ds max viewport
www.waseem3D.com
Cw
Doesn't work
Max version
Hello!
It is not working on Max 2015 or I am doing something wrong?
Thanks!
Cheers!
omle
dig it
Thanks very much. Simple and
Thanks very much. Simple and effective.
how would i go abouts
how would i go abouts changing the script so it doesn't require a dialog?
Instead when i run the script via the quad, it woould take the name of the object and only append _01 _02 and so on?