Converts an object into a lego like structure.
This script was originally developed under this cgtalk thread.
Max 5 NOTE!
The Max5 Version has one missing function which will make it less accurate! If you are a max 5 user - make sure to get the correct version
Extract the .zip and copy all files to the specified directories - restart Max and you will find it under CustomizeUserinterface - Category 'Piranha-Bytes'