NGon by Edge
NGon spline primitive created by dragging the first edge. Holding shift constraints to ortho, holding ctrl flips the shape. The original idea and implementation comes from Aslan Tamjidi, see the discussion thread for further details.
Installation: Copy the .ms file to your scripts\startup folder or run as a script if you want to try it out first. The object primitive will be available under Shapes -> Splines dropdown menu in the Create panel.
Attachment | Size |
---|---|
nGonEdge.ms | 3.49 KB |
Comments
My pleasure, and I benefit from that as well (see the rather interesting discussion with denisT in the thread).
Some of my scripts and MCGs :: 3ds Max SDK Intro for Scripters
Cool
Another great gift. Thank you for sharing your time and talents with the world.
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Shawn Olson
Developer of Wall Worm
this is briliant
an other Idea...
you can separate creation mouse event to two click instead of one click&drag so then you have mouse wheel to define sides on the go.
you are brilliant.
Aslan Tamjidi