Project Manager

Version: 
1.67.92
Date Updated: 
02/04/2014
Author Name: 
Alexander Kramer (Track)

 

 

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
For more convenient job with libraries all information is presented in the thumbnails view.
The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Project Manager v.1.67.92

  • Adds the ability to save the Vraydispalcement modifier with Texmap Map.
  • Fixed an issue with saving the two and more modifiers with same class.
  • Fixed an issue with filtering the materials.
  • Fixed a bug with updating selected material library when use filter.
  • Fixed an issue with locking shortcuts, occurring on some computers.
  • Fixed some minor issues with interface.
  • Fixed a bug with setting the Material/Map Browser to old style
Project Manager v2.xx 
(Coming soon)
  • Increase speed of loading the items
  • Increase the size of thumbnails up to 256px
  • Reducing the size of used memory
  • New View type: Thumbnails & Details
  • Support to multiple Favorites folders
  • Favorites can contain the folders and files

Update History for all versions. 

Models
Materials
Textures
HDRI
IES
Asset Files

The organization system allows the to keep references to same folder in different cataloges.

For example you can put same folder of 3d models "Classic Chandeliers" in the  catalog  "Classics" and catalog "Lamps". 

For libraries of models, materials and IES files by means of the utility you can generate thumbnails.

Much of the job with the utility is based at the most simple method - drag & drop, including work with IES files, materials and HDRI.

You can drag and drop materials and textures directly into the viewport, the objects in the Material Editor and modifiers in the Command Panel (for example, displace).

In the same way you can quickly and easily fill catalogs tree - by dragging folders from Windows Explorer to the navigation panel of Project Manager.


Features:

Main Features

  • Simple adding the models, materials, textures and IES into the scene
  • Cataloging libraries of models, materials, textures and IES
  • Full support to all types of Drag&Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Generation preview for models, materials, and IES
  • Ability to exclude from Merging unwanted objects
  • Ability to auto-fix Texture paths for merged objects on the fly
  • Replacement scene objects by other objects
  • Automatic conversion the merging models to the proxy
  • Saving Proxy with materials
  • Save\Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name and description.[*new]
  • Ability to add a description to Max files.[*new]
  • Display of embedded thumbnails in 3ds max and AutoCad files.[*new]

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show\Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to сollect the Asset files via clipboard and drag&drop method
  • Include the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and "Transparent" the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting

Quick Start.

Additional Info: 

This is a commercial script.

Wishlist for future versions.

  • Search files [ready]
  • Save\Apply materials with modifiers [ready]
  • Custom studio for materials and models [ready]
  • Show materials in tree

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs
For plug-in work it is required to Net Framework version 3.5.
http://www.microsoft.com/netframework
Known Issues:
3ds max 2010 does not correctly work with files and folders that contain non-unicode characters(Russian, Chine).

Demo-version:

Demo version allows to work only with non-strikeout files.

Version Requirement: 
3ds Max 2009 and above (32 and 64 bits)
Other Software Required: 
Net Framework version 3.5
Video URL: 

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Track's picture

Saving the modifiers with material

Thanks - soon i post the update for fix it.
Also note:
The VRayDisplacement modifier must be enabled the checkbox "Use object mtl" for saving with material.

G2Zs's picture

Hello,I' ve tried the demo

Hello,

I' ve tried the demo and i've met with the following issues:
- when i save a material and the object has multiple modifiers, it save only the bottom one
- doesn't saves the vraydisplacement if that is applied to the object

Had anyone else met with these problems? (using max2014)

Thanks!

rimeslenna's picture

Using project manager to

Using project manager to develop a new hotel safes model. I'm very eager to complete and display it as soon as possible.

Track's picture

Project Manager can display embedded thumbnails

The Project Manager can display thumbnails embedded into max file.
Also you can render preview for your scenes with "Batch Render" utility or from selected files in Project Manager.

qad417's picture

preview of model

does Project Manager make preview of model? or U have to prepare images by your self>?

V-MOTION's picture

id like to buy this script,

great script, just purchased!

is it possible for you to implement .max scene files as an asset with HIGHER RES images of viewport and notes for scene settings (even associated viewport animations that could be played with the browser (or opened) would be cool)

it would be great to be able to view higher resolution thumbnails, plus associated videos (i noticed when trying to rightclick render thumbnail, it will only render orthographic and not actually what is in your viewport perspective) this would be VERY HELPFUL!

highres thumbnails could be in a folder maxscene/_preview
and viewport video previews could be there as well, that would help make this a 3dmaxscene project manager!!!! would be superawesome

cheers
ian

Track's picture

Object file format is

Object file format is supported by default.

Also you can add other file formats for rendering thumbnails.

tedhaoyang's picture

hi, is it possilbe to

hi, is it possilbe to preview the obj object?

ted

Track's picture

I like your proposition and i

I like your proposition and i adds this to wishlist.

Wishlist

  • Using common network database for several users 
  • Extended favorities
  • Big update for Asset Tracking system (You will forget that such a missing assets.Cool )
  • Tags, searching and favorities for Material Libraries
  • Mass rename the asset links and files on hard drive.
ocseong818's picture

The 'Favorites' feature

Hi, I love the 'Favorites' feature in the PM, but is it possible to create more than one 'Favorites'? Let say 'Favorites #1', 'Favorites #2', "Favorites #3'..... or even rename it like 'Favorites - Table Lamp', 'Favorites - Floor Lamp'...? I think that way will make categorizing even more flexible.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.