ScriptSpot

Script

Project Manager

By Kstudio · Credited author: Oleksandr Kramer · 2010-09-14

Version
4.00.63
Version requirement
3ds Max 2016-2027
Date updated
2026-06-29
Votes
604
Download
Download
Description

After a long stretch of development, Project Manager 4 is officially out — the biggest release in the product's history, and now with full 3ds Max 2027 support.
The headline is AI Asset Classification.
Your library gets sorted automatically — by object type, material, and style — no manual tagging.

Project Manager 4 — What's New Since v3

Changelog · 3ds Max 2016–2027

AI-Powered Asset Classification

  • Automatic categorisation of 3D models by object type, material, form, and style — no manual tagging required
  • Runs entirely on your machine — no cloud, no subscription, your assets never leave your computer
  • GPU-accelerated background processing at low priority — won't interfere with rendering or active work
  • Reclassify specific folders or categories on demand — no need to reprocess the entire library
  • Scale across a team: multiple workstations share the same database and classify in parallel

Colour Tools

  • Find assets by colour — pick from a palette and instantly see matching models or textures
  • Perceptual colour similarity search — finds visually related assets, not just exact hex matches
  • Find Similar by Colour in the right-click menu for models and textures

Find Similar

  • Find similar by content — AI matches 3D models by style, shape, and visual look
  • Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions

Smarter Search & Filtering

  • Multi-keyword search: "Chair, Glass" finds a file named Chair.max described as "glass"
  • Category filter correctly includes all subcategories — filtering Furniture also returns Furniture → Chairs → Dining
  • Combine category and material filters: find glass-and-metal tables, or wooden ones, in one click
  • Categorised / Uncategorised quick filters — see which assets still need attention

Gallery & 3D File Browsing

  • Three gallery tabs for .max files: Models, Materials, and External Links
  • Drag materials directly from the gallery into your open 3ds Max scene
  • 3D viewport preview for FBX, 3DS, OBJ, and other formats — inspect geometry before importing
  • Edit external links inline — fix or replace missing textures without opening the .max file
  • Zoom & Pan for images — inspect textures at full resolution inside Project Manager

Migration & Compatibility

  • v3 and v4 share the same database format — point v4 at your existing library and go; no rebuild required
  • Run v3 and v4 side by side on the same team; supported from 3ds Max 2016 through 2027

Performance & Other Fixes

  • Significantly improved overall performance — faster navigation, filtering, search, and file/folder operations
  • Live sync in shared database mode — changes by colleagues appear automatically without reloading
More about new features   Project Manager version 4
 

 

Update History for all versions.

Models
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

 


Quick Start Frequently Asked Questions

Main Features

  • AI Asset Classification — automatically categorises 3D models by object type, material, form, and style. Runs entirely on your machine, no cloud or subscription required.
  • Find similar by content — AI matches 3D models by style, shape, and visual look
  • Find similar by colour palette — matches assets to a reference image or mood board by dominant colour proportions
  • Search by external image — drop in any reference picture from outside your library (a render, a photo, a sketch) and instantly find the closest-matching models you already own. The image is analysed on the fly — nothing is added to your database
  • Reference Sets — collect several reference images into a named set, tick the ones you want, and search against the whole mood board at once. Save sets and reuse them across sessions
  • Colour Labels — tag assets with workflow statuses (Draft, Approved, In Review, Archived, Urgent) and filter by label. Ideal for team pipelines and asset QA.
  • Easy to organise and browse 3ds Max Models, Materials, Textures, and IES Photometric Lights.
  • Merge Models, Materials, Bitmaps, and IES using Drag & Drop.
  • Three gallery tabs for .max files: Models, Materials, and External Links — drag materials directly into your open scene.
  • Interactive rendering previews for Materials, IES Photometric, FBX, OBJ, 3DS, USD, BVH Motion Capture, and other 3D formats.
  • Show native previews for 3ds Max files, ArchVision RPC, GrowFx, Revit, Substance, BIP Motion, SketchUp, HDRI, and more.
  • Store and create Proxy objects with materials.
  • Create PBR (Physically Based Rendering) materials and support for Substance textures.
  • Smart search by tags, keywords, categories, colours, and labels — with OR / AND filtering modes and instant results.
  • Asset Tracking Management — edit external links inline, fix missing textures without opening the source file.
  • Team database support — multiple workstations share one library with live sync; AI classification runs in parallel across the team.
  • Supports all major renderers: V-Ray, Corona, Octane, Arnold, Redshift, Maxwell, and more.
Videos

Tags: Material, Rendering, Browser, map, file, utility, workflow, relink, search, asset tracking, texture, hdri, xref, Proxy, ies, pipeline, organise, material library, Track, merge, drag&drop, Slate Material Editor, project manager, catalogue, category, interactive, AI

Comments (121)

Project Manager version 3.35.75

Kstudio · 2024-07-29

New version is out with faster mass renaming, improved filtering, and enhanced performance.

simcloud · 2024-05-13

Very nice tool, thank you! But I have a question (suggestion) - do you plan to integrate the V-RayMax Converter Pro plugin into your tool, following the example of LTR (Library Track/Relink)? That would be very convenient!

Kstudio · 2024-05-13

Thank you for your kind words!
This utility will definitely not be supported. Find something better.

simcloud · 2024-05-14

Sorry, but V-RayMax Converter Pro is the best of the converters.
It's a shame that your tool won't support this plugin.

Kstudio · 2024-05-14

By paying for russian goods, you finance the killing of Ukrainians. It's a really shame.

simcloud · 2024-05-14

I just thanked you for your good tool and asked if you were planning to integrate another good tool into it, but you began to insult me. You are sick.

todor · 2021-02-06

Great tool !

Thank you

Soboleony · 2020-11-11

Nice plugin

Attachments

aksmfakt132 · 2019-10-31

Does this script provide assets?
Do you support only managers?

Kstudio · 2019-10-31

Sorry, but I don't understand what you mean. Please clarify your question.

499748065 · 2019-08-09

Cannot delete corresponding thumbnails and folders at the same time when deleting a model

Kstudio · 2019-08-09

This issue is fixed in version 2.96.47

You can download latest version from dashboard.

Auto-updater will be triggered in few days if there’s no critical issue found.

Thanks for your feedback!

Excellent Tool

lightcube · 2019-06-19

Hands down one of the best tools you can get for Max. Everyone should get Project Manager!

Kstudio · 2019-06-20

Many thanks!

I greatly appreciate your opinion!

Project Manager (KStudio) vs Connecter App (Design Connected)

vfga10 · 2018-01-09

Hey guys,
I'd like to know your opinion about 2 different software.
Have you used Connecter App (Design Connected) or Project Manager (KStudio).
In our Studio we have used Connecter for the last year, but now that they are launching a new Pro version (Connecter Teamwork), I'd like to know if anyone has tried both software and can tell me the differences between them, pros & cons of each software and your favourite.

Thank you,
Victor

connecter vs Project Manager

Turnim · 2020-01-22

We have used connecter and Project Manager for years and Connecter is (was) free it never gave us all the options and features we got with Project Manager.
Project Manager has been a steady part of our workflow and i have to say that it is worth every cent, starting from sharing libraries up to asset tracking
So my favorite is Project Manager

Kstudio · 2020-01-24

Thank you very much for your review, Turnim!

Project Manager has been a steady part of our workflow and I have to say that it is worth every cent, starting from sharing libraries up to asset tracking
So my favorite is Project Manager

mirmidonets · 2017-06-15

Will it be possible to tag a folder?

Tagging a folder

Kstudio · 2017-06-16

You can place a folder into a favorite folder or a virtual catalog for organizing your folders.
Tagging the folders is not supported.

please bring back folder type

Daryliran · 2014-07-09

in your previous project manager we can easily assign folder for each type of files and was very convenient, but now we have to do one by one and sometimes I do mistake in typing folder or maps were saved in other folder for example. please bring back this feature, It is very handy and make our work very fast.

Attachments

Kstudio · 2014-07-21

I did remove this ability more than two years ago.
You a first who has reminded about it.
Sorry, but i not see any reason for revert it back.

Version 2.*

3dbybrunolopes · 2014-06-03

Hello,

When will the new version come out?

Project Manager version 2

Kstudio · 2014-06-04

The version 2 now in development.
Now I can not give a release date.

Hello,I' ve tried the demo

G2Zs · 2013-09-26

Hello,

I' ve tried the demo and i've met with the following issues:
- when i save a material and the object has multiple modifiers, it save only the bottom one
- doesn't saves the vraydisplacement if that is applied to the object

Had anyone else met with these problems? (using max2014)

Thanks!

Saving the modifiers with material

Kstudio · 2013-09-26

Thanks - soon i post the update for fix it.
Also note:
The VRayDisplacement modifier must be enabled the checkbox "Use object mtl" for saving with material.

preview of model

qad417 · 2013-08-30

does Project Manager make preview of model? or U have to prepare images by your self>?

Project Manager can display embedded thumbnails

Kstudio · 2013-08-30

The Project Manager can display thumbnails embedded into max file.

Also you can render preview for your scenes with "Batch Render" utility or from selected files in Project Manager.

id like to buy this script,

W DIGITAL · 2012-09-30

great script, just purchased!

is it possible for you to implement .max scene files as an asset with HIGHER RES images of viewport and notes for scene settings (even associated viewport animations that could be played with the browser (or opened) would be cool)

it would be great to be able to view higher resolution thumbnails, plus associated videos (i noticed when trying to rightclick render thumbnail, it will only render orthographic and not actually what is in your viewport perspective) this would be VERY HELPFUL!

highres thumbnails could be in a folder maxscene/_preview
and viewport video previews could be there as well, that would help make this a 3dmaxscene project manager!!!! would be superawesome

cheers
ian

tedhaoyang · 2012-09-22

hi, is it possilbe to preview the obj object?

Kstudio · 2012-09-22

Object file format is supported by default.

Also you can add other file formats for rendering thumbnails.

The 'Favorites' feature

ocseong818 · 2012-08-24

Hi, I love the 'Favorites' feature in the PM, but is it possible to create more than one 'Favorites'? Let say 'Favorites #1', 'Favorites #2', "Favorites #3'..... or even rename it like 'Favorites - Table Lamp', 'Favorites - Floor Lamp'...? I think that way will make categorizing even more flexible.

Kstudio · 2012-09-16

I like your proposition and i adds this to wishlist.

Wishlist

  • Using common network database for several users 
  • Extended favorities
  • Big update for Asset Tracking system (You will forget that such a missing assets.😎 )
  • Tags, searching and favorities for Material Libraries
  • Mass rename the asset links and files on hard drive.

cecofuli · 2012-07-09

Hi, the .zip demo file is corrupted :)

Kstudio · 2012-07-09

Thanks!
I reupload the archive.

Error message in version 1.63.11

ocseong818 · 2012-05-24

Hi, I just updated to v.1.63.11. I love the "Merge as xRef Objects" new feature. However, sometimes, I have no problem drag my 3d model into the viewport. But sometimes, when I drag the same model into the viewport, I got this message "MAXScript dotNet event handler Exception --Runtime error: Attempt to access deleted scene object".
Also, If I drag 3dmodel that has same material name in my scene into the viewport, the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze. (I am using 3dsmax 2009)

Can you verify the problems? Thanks.

Kstudio · 2012-05-24

Also, If I drag 3dmodel that has same material name
in my scene into the viewport,
the "Duplicate Material Name" dialog box will appear but 3dsmax will freeze.

Thanks!
I solved this issue...

But sometimes, when I drag the same model into the viewport,
I got this message
"MAXScript dotNet event handler Exception --
Runtime error: Attempt to access deleted scene object".

But not find any problems with this. Next time after you get this message
please generate the bug-report (Menu "Project Manager"==>> "Create Support request") and send to me.

Dariusz · 2012-04-04

Demo vs full?

Kstudio · 2012-04-05


Demo version allows to work only with non-strikeout files.

some suggestions

ocseong818 · 2012-02-17

Hi, I use "XRef Objects" a lot when I insert my library into project. But I found Project Manager's Merge>xRef Objects function doesn't 'Merge Materials' (as you can found in the Max's XRef Objects dialog box). Because of that, I cannot edit the materials after I insert my models via Project Manger's Merge>xRef Objects. Is it possible to include 'Merge Materials' as an option when merge via xRef Objects?

The other thing is: Is it possible to hide "certain files" for a particular folder? Let say I have a folder full of different types of lighting fixture (chandelier, wall light, floor light, table light...), then I create a category name "Chandelier" and include that folder, but since that folder includes other types of lighting, so I want to hide other models except the chandelier models, is this possible? This is because I don't want to change my file and folder structure in my harddisk as this will mess up the links with my projects. Thanks.

HiI will add the ability for

Kstudio · 2012-04-02

Hi

I will add the ability for merging materials for xRef objects.(Ready! See version v.1.60.05)

For second:

You can use mask or set attribute "hidden" from windows explorer for these files.

+1

trick · 2012-02-04

Just want to add to the request for supporting a second machine. Know only 2 companies with this strange licensing scheme (incl. MultiScatter !!!) Since I only use VRay (with ONE dongle!!!) it is simply impossible to use 2 machines at the same time ... so why not the possibility to tie it to that dongle. Even Max on SUBS allows 2 machine !!! SUPPORT freelancers !!!!

Kstudio · 2012-02-04

Hi Erik.

We already discussed about this.

Also you already have a discount coupon.

P.S.

The cost of Vray ~1000$ :)

You agree to pay +$100 or more for a dongle?

trick · 2012-02-04

No, we did not discuss it. You just told it as it was. That's 2 different things ! If we discussed this, you would have explained WHY you CHANGED your licensing scheme BACK !! I just wanted to support Simms request here, because I do not agree with this licensing. Whether you change something or not, is fully up to you.

If $100 more gives me the freedom to use a plugin where I want, YES... I surely would, but then the users who just need to use it on one PC, would object !! This is NOT in the first place about money: this is about connecting a license to a user ... not to just ONE machine !!! Discount coupons don't help in this matter. What I meant is that you could connect the license to the VRay dongle.

Kstudio · 2012-02-05

>>WHY you CHANGED your licensing scheme BACK!!

That was three years ago and no more than a week.

Sorry, but soon I'm not going to change the licensing system.

laptop/workstation?

simmsimaging · 2012-01-31

Hey -
Been using File Path Finder for a while and just got Project Manager and so far it seems great too. I also just got a laptop, and while I'm pretty sure the answer is no: is it possible to install it to my laptop as well as my workstation? I can with Max and most of the plugins I use and it would be great to have office/laptop in perfect sync.

Thanks /b

No update available

ocseong818 · 2012-01-20

I am using version 1.50.24, everytime I click "Check for Updates", it displays "You are using the latest Project Manager version (1.50.24).

Just curious why I can't update to the latest version?

curmeiste · 2011-11-28

Hello

I installed the trial version on 2012 x64 and 3ds MaxDesign get the error

Can you help

thanks

Attachments

owAs rule the re-installing

Kstudio · 2011-11-29

ow
As rule the re-installing the 3ds max must help you.

But for first generate the bug report (menu "Project manager" ==>> Create support Request)

Also please archive the Project-Manager folder and send to me (http://3d-kstudio.com/contact/)(C:\Users\Username\AppData\Local\Autodesk\3dsMax\2012 - 64bit\enu\scripts\TrackScripts\ProjectManager)

I check your files for possible issues and tell how we can solve this problem.
Thanks for feedback.

Quote: Originally Posted by

Kstudio · 2011-12-27

Quote:

Originally Posted by curmeiste
Hello  
I installed the trial version on 2012x64 and 3ds MaxDesign get the error
Can you help thanks


Thanks for bug-report.

I hope your problem is solved.

Please download the latest version Download

curmeiste · 2011-12-29

Track thanks
problem solved very grateful

regards

uninstall project manager

vikoum · 2011-09-15

does anyone know how to uninstall project manager????

Uninstall

Kstudio · 2011-09-15

Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.

Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.

Hello again,

crystal3d · 2011-08-18

I have installed latest PM and my material/map browser turned into this:

 

Does anyone know how to return it back to new Material/map browser:?

 

Found solution:

open "C:\Users\Administrator\AppData\Local\Autodesk\3dsMax\2011 - 64bit\enu\plugcfg\sme.ini and modify the last two lines to

"ShowMtlBrowser=1
UseOldMtlBrowser=0"

Kstudio · 2011-08-18

Check for use the Material/ Map Browser in the old style.

Or uncheck for use the new.

In the next version I will change the operation of this parameter.

i noticed that option before but infact

crystal3d · 2011-08-19

it is the "NEW" style material/map browser, old one comes up if you check that option...

Hello Track,

crystal3d · 2011-08-05

I have been testing and old PM version i have a  suggestion that will make exploration much better than it is ...Not sure about its current state.

Project Manager should also treat [ folder\file.jpg+file.max ] as item.

example:(big image)

 

 

and also

crystal3d · 2011-08-05

[ "scene_01.jpg" + "scene_01\scene_01.max" ] as item

crystal3d · 2011-08-18

old_post

Kstudio · 2011-08-05

It probably to make.

But it will very strongly slow the folder opening.

i can not imagine another way

crystal3d · 2011-08-05

wont it return to normal speed after it is added to database?

besides it can support jpg+rar = item eventhough i dont fancy that. as drap and drop operation not possible...

Kstudio · 2011-08-05

For saving space on the hard drive you can use standard windows ability.

nvm

crystal3d · 2011-08-18

nevermind

I'm scared

othoap · 2011-07-02

So it appears that once you build a scene with PM installed that scene is tide to PM.

I used the PM mzp to uninstall. My scene opened fine before uninstalling PM. But now I get an error looking for PM related things. Also the render freaks out.

-Can you TOTAL uninstall PM?
-Dose PM write to the .max scene file?

Thanks for any help.

Kstudio · 2011-07-03

Drag ProjectManager.mzp file into viewport, check "Uninstall" and press button "Next" for uninstall.

Or manually delete CacheStart.mse from "scripts\startup\" directory and "ProjectManager" folder from "c:\Users\Username\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\scripts\TrackScripts\" directory.

The "Project Manager"does not make any changes to the scene, you can open the same scene as on a computer without "Project Manager" as with "Project Manager".

Kstudio · 2011-07-01

Some users complain of problems with the latest version 1.50.24

Soon I solve the problem.

If you also have a problem, you can download a version of 1.40.37

Download v 1.40.37

uninstall

othoap · 2011-06-30

free/lite PM version Questions:
- For the time period I was using PM are all my scene's tide to PM?
- If I uninstall PM using the mzp will I have scene file issues when reopening said scene with out PM installed?

Thanks

Kstudio · 2011-07-01

There are only a commercial version of PM.

You can use the Demo version of PM for unlimited time.

No problem after uninstall.

You can open your scenes exact same as always.

"xref objects" in 'Model Merge Options'

ocseong818 · 2011-06-17

There are only three options in "Model Merge Options":
1) Merge as Proxy
2) Use Existing Proxy-File
3) Display as Box

Is it possible to merge the 3D model objects like using the "xref objects", that can be found in 3dsmax's file menu?

xref objects

Kstudio · 2011-06-18


"xref objects" in 'Model Merge Options'

ocseong818 · 2011-06-18

Hi thanks. But your method is "xref scene". What I want is "xref objects", is that possible?

Kstudio · 2011-06-21

Yes - of course

It's a good idea

Menu for future version.

xRef Objects

ocseong818 · 2011-06-22

Yes, I will buy Project Manager once its has the "xRef Objects" feature, thanks.

Another thing I noticed...

vbn · 2011-04-10

And another thing I noticed - is there going to be speed improvement in the next versions? I noticed that the project manager hangs for 4-5 second before showing up the files if they are on a network location. In "HCG asset browser pro" (script similar to "Project Manager") the files show up almost instantly. I hope that this gets solved in next releases.

Kstudio · 2011-04-12

Excuse, but I think that you incorrectly measure time.

=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\Fabrik\waverly.com
Test #1
Project Manager
Items Count: 2069 | Total Lenght: 47.2 MB | Time:7.784 sec
==================
HCG
Items Count: 2069 | Total Lenght: 47.2 MB | Time:12.564 sec
==================
Test #2
Project Manager
Items Count: 2069 | Total Lenght: 47.2 MB | Time:7.923 sec
==================
HCG
Items Count: 2069 | Total Lenght: 47.2 MB | Time:12.151 sec
==================
=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\Fabrik\waverly.com\New Folder
Test #1
Project Manager
Items Count: 2267 | Total Lenght: 145.4 MB | Time:8.99 sec
==================
HCG
Items Count: 2267 | Total Lenght: 145.4 MB | Time:13.052 sec
==================
Test #2
Project Manager
Items Count: 2267 | Total Lenght: 145.4 MB | Time:8.954 sec
==================
HCG
Items Count: 2267 | Total Lenght: 145.4 MB | Time:13.23 sec
==================
=============================
Folder: Z:\!_Maps\_Maps_sorted\!_Best_Maps\_ARROWAY\arroway-wood\Maps
Test #1
Project Manager
Items Count: 157 | Total Lenght: 1.1 GB | Time:0.533 sec
==================
HCG
Items Count: 157 | Total Lenght: 1.1 GB | Time:1.067 sec
==================
Test #2
Project Manager
Items Count: 157 | Total Lenght: 1.1 GB | Time:0.535 sec
==================
HCG
Items Count: 157 | Total Lenght: 1.1 GB | Time:1.053 sec
==================

Why delete from the HDD???

vbn · 2011-04-07

I don't know if this was proposed before but I have a vital suggestion for the script.
You should remove the delete button from the right click menu and also make the delete key on the keyboard delete just the folder from the script not from the hard disk. Someone will accidentally wipe out his libraries by mistake and will be really pissed off for sure. I hope this gets implemented in the next version.

Kstudio · 2011-04-07

Files and folders from the local disk is will be removed to the recycle bin.
Before removing pops up a dialogue with the possibility of cancellation.
Have to be very-very inattentive to accidentally delete a file.

vbn · 2011-04-08

Yes, it moves the folders and files to the bin but only if they are on the local disk. If they are on the network - bye-bye files. I just did a test with an empty folder on the network and it gets wiped out completely! In the rush someone won't pay attention to the pop-up dialog window. Most users hit "yes/ok" or enter by default on any window which pops up.

Kstudio · 2011-04-08

>>I just did a test with an empty folder on the network and it gets wiped out completely!
----------------------
Any who is familiar with a network knows about it.
Windows so works.
I think the "Project Manager" must have ability to delete files.
And certainly a key "Delete" have knowingly placed out separately from the basic keyboard keys.
It is difficult for pressing by accident.
-------------------------------------------
Sorry, but i not plan to remove this ability.

fajar · 2011-03-22

x32

Thanks for feedback. Soon

Kstudio · 2011-03-24

Thanks for feedback.
Download latest version.
Bug solved.

fajar · 2011-03-22

I tried it trial today, but unfortunately, I can add catalog but when I click those catalog that contain max file or texture, it just close max without prompt.

3dsMax 2009 sp1 and latest update, dotNet 1-4 installed, windows XP SP3

Kstudio · 2011-03-22

You use the Windows x32?
On 3ds max x32 on windows x64 utility is worked.

gaffer61 · 2011-03-20

does the hdr category support exr files?

Kstudio · 2011-03-20

In this category you can view the exr and hdr files.

windrock · 2011-03-18

Is it possible to have the option to Xref Object in the model (not Xref Scene)?

Kstudio · 2011-03-18

Whats you mean?

P.S. Project Manager is updated.
This update fixes a serious bug in 3ds max 2011.
Soon I'll post a description of changes for the new version.

Attachments

runtime error - can't open file bitmapresizesaver.mse

dreamie · 2011-02-24

I get this error message everytime I open a file in max2009. Pretty annoying. I didn't find a proper way to uninstall this thing, it doesn't have an uninstaller. I tried to delete the scripts manually and I still get this error. :(

*edit*, found how to uninstall it. Just open the mzp file like a zip file and then delete all the corresponding files that are in the mzp file in your "C:\Users\[user]\AppData\Local\Autodesk\3dsmax\2009 - 64bit\enu " directory.

Kstudio · 2011-02-24

The last version of PM has uninstaller.

Kstudio · 2011-02-18

The path is important.

Max 2010 does not work correctly with files and folders that contain non-unicode characters.

moritzw · 2011-02-18

/Update: When I activate "convert local files paths to relative" in the max preferences, the correct named files PLUS the "messed up" alphanumeric named textures appear in the maps folder.

Cryptic Texture File Names

moritzw · 2011-02-18

When copying and pasting a scene material to a material library, the automacially copied texture file names (originally "filename.png") in the "maps" folder are messed up and look like this: {B99BDD98-C379-4575-897F-18663DC6F832}

I use Windows 7 64 bit and Max 2010 with the demo version of your script. Any ideas how to fix this? When I use the "Copy to" function in the asset files mode before by copying the files to the exact maps folder before and delete the textures and redo the copy/paste progress, the file names stay correct.

Kstudio · 2011-02-18

Hi
It looks very very strange.
Please tell me the full path to the texture file before copying and after.

moritzw · 2011-02-18

the path to the texture file doesn't matter, I just tried it with a simple path like "C:\test\", but it doesn't work except when using relative paths which I just figured out...

dendy · 2011-02-10

yes, it was a picture like that)))

tanks a lot, waiting for description...

dendy · 2011-02-08

уф... потерялся малость на сайте этом...
хев а фью куешнз:

работает ли с макс 2009 диз. ?
как скачать демку?
есть ли русское описание скрипта?

>> Does it work with max 2009

Kstudio · 2011-02-09

>> Does it work with max 2009 Deese. ?

Project Manager is supported for 3ds Max from 2008 version and above.

>> how to download a demo?

Download URL: http://3d-kstudio.com/download-manager.php?id=30

>> Is there a description of the Russian script?

HELP is now in development.

It will be available on Russian and English.

Now you can watch the video and ask questions here or on the forum.

--------------------------------------------------

>>уф... потерялся малость

)) Картина маслом - Зима, лес. Мужик сайт ищет...

>>работает ли с макс 2009 диз. ?

Работает

>>как скачать демку?

Download URL: http://3d-kstudio.com/download-manager.php?id=30

>>есть ли русское описание скрипта?

Хелп сейчас в разработке, сейчас можно посмотреть видео и задать вопросы здесь или на  форуме.

 

fajar · 2011-01-21

Will wait for it....

fajar · 2011-01-21

I got this error when try to run Batch render in max 9,  whereas last time I try the rc version (0.9.xx) it run smoothly. (avg_dlx90.dlx installed). Please fix it.

thank

Batch Render for 3ds Max 9.0

Kstudio · 2011-01-21

The compatibility problem the "Batch Render" with 3ds Max 9 has been solved.
Wait for the next version.
P.S.
Next week I will release updating.(For Project Manager and FilePathFinder PRO.)
The new version of the FPF will be pleasant surprise for users 3ds Max 9 and 2008.

network

themaxxer · 2011-01-07

is it possible to run projectmanager on network and share the libraries for all co-workes? if yes, how to setup?

thanks in advance

best regards
themaxxer

Network access to libraries

Kstudio · 2011-01-07

Yes it is possible.

Make network access for necessary folders (Models, textures ...) 

Add these folders with network paths to the "Project Manager"  (For example \\server\Maps and etc.) 

After you add to Project Manager your folders,  close the "Project Manager". 

Go to the folder C:\Users\UserName\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\Scripts\TrackScripts\ProjectManager

Copy all files with extension ". Xml" to the same folder for other network users. 

In the future I plan to make possibility to use the common database for network users. 

P.S 

Very convenient to use network drives. 

Menu windows explorer Tools>> Map Network Drive. 

Of course the network drive letter on each computer should be identical.

 

themaxxer · 2011-02-01

thanks.
but there is no "automatic" way to share the xml files?
now the way to do it is: person1 is adding a new path to to his local library, then he has to copy his xml to the other C:\Users\UserName\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\Scripts\TrackScripts\ProjectManager manually?

best would be a *:ini file with all *.xml paths then you could add a network path and share it with others. like the plugin.ini in max!

can this be done in a next update? it would be very handy for us, I hope for others too. :)

thanks in advance
themaxxer

Share xml files

Kstudio · 2011-02-01

There are some difficulties to implement it.
For example, multiple users can simultaneously change the directory tree.
In the file will be written information from only one.

But in the future I will do it.

abbraxx · 2011-01-05

Hi,
I downloaded and installed the script. However I am getting

>> MAXScript Callback script Exception: -- Runtime error: fileIn: can't open file - "C:\Users urhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\scripts/TrackScripts/ProjectManager/BitMapResizeSaver.mse" <<

error.

I recognized the path it says is not true, but I do not know where to fix this?
Could you help me please?

Kstudio · 2011-01-05

Hi.

Check the permissions on the folders 

C:\Users\Turhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu\scripts

C:\Program Files\Autodesk\3ds Max Design 2010

After reinstall Project Manager.

If the problem is not resolved, perform one of the following steps:

The 3ds Max 2010 has a problem with non-unicode languages

Possible solutions :

1. Move user settings to a folder 3ds Max (by default C:\Program Files\Autodesk\3ds Max Design 2010)

Close 3dsMax and change the next parameter in the file InstallSettings.ini

useUserProfiles=1

to

useUserProfiles=0

Then run 3ds Max, and in the menu Customize>> Configure System Paths change paths to your path to the installed program 3ds Max.

Copy all folders (but not files in the root folder enu) from  C:\Users\Turhan.arun\AppData\Local\Autodesk\3dsMax\2010 - 64bit\enu to the folder 3ds Max (by default C:\Program Files\Autodesk\3ds Max Design 2010 )

2.Write the system user name Latin letters.

3.The easiest way: Go to another version of 3ds Max 

Release version

Kstudio · 2010-12-01

Soon I'll post a video about the new features.

Kstudio · 2010-11-29

Will be released December 1!
Then I start a writing the Help.

cgstuff · 2010-11-23

Does this work with pointcache xml files? I have hundreds of mesh with pointcache modifier and need to relink then collect all files. I tried the demo but it doesnt collect the pointcache and also not able to click it in the browser. Very interested to purchase. Thanks.

Pointcashe is supported

Kstudio · 2010-11-23

Hi
The demo-version of "Project Manager" allows to work only with limited number of random files.
If scene contains the less then 8 files the PM allow to work with all links.
For testing the specific modifiers you can create scene with 7 links to external files.
PM support for relink all modifiers and objects, which contains the external links.

Thanks for interest.

a121920312 · 2010-11-19

can u send me this plz sir at llife. a121920312@gmail.com

Kstudio · 2010-11-19

I checked for problems with download, but link is working.
I send archive to you e-mail.
Thanks for feedback.

To Fajar
Please post problem material library file.

P.S.
Release version of "Project Manager" coming soon.

fajar · 2010-09-23

Wow...sorry track ... here S.S error in mat render proces....

I'll try send you the mat tommorow.

fajar · 2010-09-22

  • when merging , please add feature object follow surface direction.  (merged object, like when object placed in 45 angle surface, object direction also directed 45 angle), like this 
  • I got some error when rendering one mat file that contain many mat in it. (you know what I mean)
  • I got buggy message during rendering ies file (said that "vertical angels out of range for type C photometry", follow by "the photometric  web file "ies file" isnt valid" ), can I got something like checkbox to ignore this message for the next render.....like in windows 7

>>When merging , please add

Kstudio · 2010-09-23

>>When merging , please add feature object follow surface direction. 

Ok, I will be add this possibility, but after the release of the final version

Now follow surface also work, but the object is always directed perpendicular to the ground.

This is useful for placing lamps and paintings on the walls.

>>I got some error when rendering one mat file that contain many mat in it. (you know what I mean)

You can manually open this Material library?

Please repost picture.

If possible please send this material library file to e-mail http://3d-kstudio.com/contact

 

>>I got buggy message during rendering ies file

Will be fixes in the next update.

Thank for feedback, Fajar.

nirsul · 2010-09-18

Chico Hermida

You say that the original if for free but it costs 3X times this software (File Path Finder Pro)

I checked you product before buying FPPPro and yours is less feature packed.
ALso - Alex created a different product.

Alex -

I Insist that you are wrong in giving it for free to people who bought FFPPro a year ago and before while charging me for using it for only 2 months.

Usually the recent buyers get to get upgrades cheaper or for free.

I asked people in the business and they were VERY surprised.

The 20 U$ is not much but I feel like being misled.

I urge you to re-consider the pricing scheme.

Nir

Kstudio · 2010-09-16

Thanks Fajar!

fajar · 2010-09-16

I'll say track's script is faaaaaaaaaaaar superior than max asset browser

congratulation track and good luck with your product.

maybe next year your script will be integrated in max too.....

Kstudio · 2010-09-16

And in 3ds Max Command Panel

Asset-Browser