Project Manager

584 votes
Version: 
2.70.25
Date Updated: 
05/16/2017
Author Name: 
Alexander Kramer

Project Manager - Asset Browser for 3ds Max

  • Best tool for organizing any type of 3D files.
  • Simple drag and drop for merging and assigning models, materials, textures, biped, IES lights and more.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Arnold & etc.

Changes for Project Manager v.2.70.25:

  • Now you can save materials to library by dragging them directly from Material Editor**
  • Caching the materials thumbnails
  • Details View for Materials
  • Adds the ability to save sceneMaterials to Material Library using context menu of treeview
  • Updates for Unique Asset Tracking System what allows to working with assets which not support the default 3Ds Max Asset Tracking System
  • Adds support to RedShift Renderer – merging Proxy, creating IES and RedShift materials
  • Adds support to Arnold Renderer – merging Proxy, creating IES and Arnold materials
  • Adds the ability to create a fR_IES from IES photometric files (Final Render)
  • Adds “.BHV” and “.SKP” files as default formats for 3d files
  • Native preview for SketchUp files (.SKP)
  • Adds the ability to create Biped from .BHV files
  • Adds the ability to adding buttons for custom scripts to toolbar
  • Adds the ability to save comments and tags by pressing CTRL+ENTER
  • Adds the ability to rendering previews for models using all cameras present in rendered scene
  • New option “Fit view to nodes” – to disable/enable fitting view to objects in rendered scene
  • New methods and properties for API: PostScriptInfo.FitCameraFov and “BeforeRender” property for PostScriptInfo.BatchMode
  • Fixes an issues with rendering previews: now studio scaled to nodes instead previously used method for scaling nodes for fitting to studio
  • Fixes a bug when merging objects with hierarchy ( for example animated nodes )
  • Fixes an issue for 3Ds Max 2017 with assigning textures to modifiers and objects by dragging to Command panel
  • Fixes a minor issues with merging xRef
  • Some interface changes and speed improvements
  • Fixes an issue with very slow loading material libraries on complex scenes when use a Nitrous Direct3D Display Driver
  • Fixes an issue with locking a rendering view after rendering thumbnails for materials using default render-preset

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking


Quick Start Frequently Asked Questions

Main Features

  • Simple adding the models, materials, textures and IES into the scene
  • Cataloging libraries of models, materials, textures and IES
  • Sync database on network. [*new]
  • Full support to all types of Drag&Drop (Cataloging, merging, apply materials & etc.)
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and other)
  • Interactive rendering preview for materials and IES [*new]
  • Ability to exclude from Merging unwanted objects
  • Ability to auto-fix Texture paths for merged objects on the fly
  • Replacement scene objects by other objects
  • Automatic conversion the merging models to the proxy
  • Saving the models and materials with maps
  • Saving the Proxy with materials
  • Save/Restore Materials with modifiers
  • Support to Slate Material Editor
  • Search files by name, description and tags.
  • Ability to add a description and tags to max, ies and image files.
  • Display of embedded thumbnails in 3ds max and AutoCad files.

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene [*new]
  • Ability to exclude files from collecting by type of file
  • Rename the links by mask
  • Removing the maps from scene
  • Selecting the objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in viewport
  • Opening the files into the external application.
  • Ability to collect the Asset files via clipboard and drag&drop method
  • Include the “Batch Render&Relink” tool for organize the Asset files into the 3d Models and Materials Libraries in the batch mode
  • Support to xRef files.

Misc Features

  • Support to almost all known renderers and plug-ins.
  • Unostentatious and "Transparent" the demo-version
  • Ability to back-up settings before reinstalling 3ds Max or Windows
  • Autocheck for updates
  • User-Friendly interface
  • Usability Default Setting
Additional Info: 

This is a commercial script.

Wishlist for future versions.

  • Ability to render preview as .png with alpha channel (idea by David Le Cardinal) [ready!]
  • Search and Description for 3d models (idea by Claus Mindermann) [ready!]
  • Search and Description for materials (idea by Ralf Jaskulki)
  • Preservation of materials with modifiers [ready!]
  • Custom studio for materials and models [ready!]
  • Show materials in tree [ready!]
  • Using a single database on a network. [ready!]
  • Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
  • Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey) [ready!]
  • Search images by color. (idea by Oleg Budeanu)

Note: Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs
3ds Max Design Updates & Service Packs
Known Issues:
3ds max 2010 does not correctly work with files and folders that contain non-unicode characters(Russian, Chine).

Demo-version:

Demo version allows to work only with non-strikeout files.

Version Requirement: 
3ds Max 2010 and above (32 and 64 bits)
Video URL: 

Comments

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Kstudio's picture

Tagging a folder

You can place a folder into a favorite folder or a virtual catalog for organizing your folders.
Tagging the folders is not supported.

mirmidonets's picture

Will it be possible to tag a folder?

Will it be possible to tag a folder?

Kstudio's picture

I did remove this ability

I did remove this ability more than two years ago.
You a first who has reminded about it.
Sorry, but i not see any reason for revert it back.

Daryliran's picture

please bring back folder type

in your previous project manager we can easily assign folder for each type of files and was very convenient, but now we have to do one by one and sometimes I do mistake in typing folder or maps were saved in other folder for example. please bring back this feature, It is very handy and make our work very fast.

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Kstudio's picture

Project Manager version 2

The version 2 now in development.
Now I can not give a release date.

3dbybrunolopes's picture

Version 2.*

Hello,

When will the new version come out?

Kstudio's picture

Saving the modifiers with material

Thanks - soon i post the update for fix it.
Also note:
The VRayDisplacement modifier must be enabled the checkbox "Use object mtl" for saving with material.

G2Zs's picture

Hello,I' ve tried the demo

Hello,

I' ve tried the demo and i've met with the following issues:
- when i save a material and the object has multiple modifiers, it save only the bottom one
- doesn't saves the vraydisplacement if that is applied to the object

Had anyone else met with these problems? (using max2014)

Thanks!

Kstudio's picture

Project Manager can display embedded thumbnails

The Project Manager can display thumbnails embedded into max file.
Also you can render preview for your scenes with "Batch Render" utility or from selected files in Project Manager.

qad417's picture

preview of model

does Project Manager make preview of model? or U have to prepare images by your self>?

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