Relink Bitmaps

501 votes
Date Updated: 
Author Name: 
Colin Senner

 2.11 Changelog:

  • Fixed bug where Relink Bitmaps wouldn't launch
  • Fixed bug with 'Search Max File Path' option
  • Resizable missing bitmaps window (finally)

2.10 Changelog:

  • Added support for FStorm Render - Bitmaps/Lights/Proxies, thanks to Nikita Gushchin!
  • Fixed the "$directory not recognized" error
  • [NEW] Option to automatically search the Max scene directory

2.09 Changelog:

  • CoronaBitmap / CoronaProxy / CoronaLight support added (this didn't get added to 2.08 even though I meant it to).
  • Changed the functionality of the read-only browse (because I didn't like how I did it last verison)
  • Fixed the stupid error with the "RemindMe=" bug that users experienced when they pressed "Remind Me in a week"
  • Octane render is still impossible for me to support at the moment, they handled filenames strangely.  Contact them if you want support added, my forum name on their forums is colinsenner.

2.08 Changelog:

  • Corona Render fully supported
  • Browse buttons are Read-only share friendly
  • Attempted to support Octane Render, but the way they are exposing their custom map types like Image_Texture are not in line with any other plugin I’ve seen, if you want Octane support, it’d be best to contact them on their forums or email directly to help me resolve the issue, they were unhelpful when I attempted to contact them to resolve this.  My forum name on Octane forums is colinsenner.

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.




[*] All 3dsmax supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetative tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time


 This script will also automatically check for more recent versions of itself if you are connected to the internet and will let display the changelog so you can see what new features were added. 


Relink Bitmaps webpage:

Supported Max versions (32-bit and 64-bit): Max 2012, 2011, 2010, 2009, 2008, Max 9 (service pack 1+)



Additional Info: 

(Watch the video for more detailed instructions for usage)

1. Run the .mzp file (Self-installing file)

2. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Relink Bitmaps" and drag "Relink Bitmaps" to a toolbar, click to run.

Version Requirement: 
3dsmax 9 (service pack 1+) - 3dsmax 2017
Video URL: 


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Christopher Grant's picture

Just wanted to point out the

Just wanted to point out the command line mode in Relink Bitmaps
works great to batch fix textures over many Max files. I used it this
morning to quickly repath a couple hundred AXYZ assets to a new texture
path. In my case I used Relink Bitmaps in conjunction with another
great script - "Batch It Max" by Paul Neale.

rempage's picture

It may be problem with my

It may be problem with my windows settings... but I don't know where. Anyway I can wait for an update. Thanks for your help.

colinsenner's picture

I'm on vista as well using

I'm on vista as well using the default appearance theme, with no viewing problems. Perhaps you could try lowering the font size or title bar size as a temporary fix, till I can release an update later this week?

rempage's picture

Didn't help unfortunately.

Didn't help unfortunately. Still same problem. I could change Title Bar's font but lower border of your script is still cut-like. I'm running vista ultimate x64 with 3ds max 2009 x64.

colinsenner's picture

If you needed to relink

If you needed to relink immediately or are unable to resize the "Active Title Bar", you can easily use the Command Line mode to do this, check to documentation on my website at, and can relink just by using the listener window.

colinsenner's picture

Ah, I see your problem.

Ah, I see your problem. Your problem appears to be your Windows Appearance Settings have the Title Bar bigger than the script was anticipating.

To fix right-click on your desktop, goto "Properties", click the "Appearance Tab" at the top, click "Advanced...." on the lower right. Change the item to "Active Title Bar" and reduce its size. Let me know if this doesn't work.

rempage's picture

I have a problem with

I have a problem with scripts window. I cant reach relink button . any ideas?

New Picture.jpg 104.46 KB
colinsenner's picture

No problem Hongxu, let me

No problem Hongxu, let me know if you have any more suggestions for improvement!

hongxu's picture

you rock, Colinsenner

you rock, Colinsenner !
Thanks a bunch !

colinsenner's picture

Well it's easy for me

Well it's easy for me because I'm currently out of work and still looking :D. Things to do, things to do.

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