Relink Bitmaps

501 votes
Date Updated: 
Author Name: 
Colin Senner

 2.11 Changelog:

  • Fixed bug where Relink Bitmaps wouldn't launch
  • Fixed bug with 'Search Max File Path' option
  • Resizable missing bitmaps window (finally)

2.10 Changelog:

  • Added support for FStorm Render - Bitmaps/Lights/Proxies, thanks to Nikita Gushchin!
  • Fixed the "$directory not recognized" error
  • [NEW] Option to automatically search the Max scene directory

2.09 Changelog:

  • CoronaBitmap / CoronaProxy / CoronaLight support added (this didn't get added to 2.08 even though I meant it to).
  • Changed the functionality of the read-only browse (because I didn't like how I did it last verison)
  • Fixed the stupid error with the "RemindMe=" bug that users experienced when they pressed "Remind Me in a week"
  • Octane render is still impossible for me to support at the moment, they handled filenames strangely.  Contact them if you want support added, my forum name on their forums is colinsenner.

2.08 Changelog:

  • Corona Render fully supported
  • Browse buttons are Read-only share friendly
  • Attempted to support Octane Render, but the way they are exposing their custom map types like Image_Texture are not in line with any other plugin I’ve seen, if you want Octane support, it’d be best to contact them on their forums or email directly to help me resolve the issue, they were unhelpful when I attempted to contact them to resolve this.  My forum name on Octane forums is colinsenner.

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.




[*] All 3dsmax supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetative tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time


 This script will also automatically check for more recent versions of itself if you are connected to the internet and will let display the changelog so you can see what new features were added. 


Relink Bitmaps webpage:

Supported Max versions (32-bit and 64-bit): Max 2012, 2011, 2010, 2009, 2008, Max 9 (service pack 1+)



Additional Info: 

(Watch the video for more detailed instructions for usage)

1. Run the .mzp file (Self-installing file)

2. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Relink Bitmaps" and drag "Relink Bitmaps" to a toolbar, click to run.

Version Requirement: 
3dsmax 9 (service pack 1+) - 3dsmax 2017
Video URL: 


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k2000's picture

Hi is it possible to fix an

is it possible to fix an issue?
sometimes path is stripped - it shows only name for a bitmap (like 'name.jpg' but no path)
and I found the script cannot fix such maps (only standard asset tracking tool helps)
Thx, Den

colinsenner's picture



colinsenner's picture

Yes, entirely possible and

Yes, entirely possible and straightforward, please watch the youtube video on the page to explain the functionality.

finalmethod's picture

great script!

thanks for this time saver script!

cmuscata's picture

Batch process tons of files

Hi I have a problem in that some files have a similar name (in different directories) and i need to process thousands of files. Is there a way to create a list of the "new paths" relative to the old paths? For example: "c:/sand.jpg" is now located in "C:/TEXTURES/sand.jpg" and replace it in EVERY file?


colinsenner's picture

This problem was solved by

This problem was solved by deleting the "Relink Bitmaps.ini" file.

colinsenner's picture

I've sent you an email

I've sent you an email regarding this problem.

Mohit's picture

Hii Colin,First of all thank

Hii Colin,

First of all thank you so much for the plugin It's just awesome.

I am getting unknown system exception error…I am using max 2011 version…It was working fine but from last 2 days its giving this error and I have installed relink bitmap v2.07 but when I select a path and press relink button my max crashes.

But few days back everything was fine.

I am looking forward to hear from you as I have been stucked in between

Please help!!!!

the-trooper's picture

How to uninstall?

How do i uninstall this script? Thanks in advance!

colinsenner's picture

You can double-click the

You can double-click the missing bitmap, press "Find" and remove the path manually from the material directly.

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