scripted glue

42 votes
Version: 
0.9
Date Updated: 
09/16/2011
Author Name: 
Andrei Kletskov (111)

this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision

 

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Mehrdad995's picture

Amazing

Amazing tool,
saves hundreds of hours of time
Thanks a lot <3

“A man's measure is his will. |Ali ibn Abi Talib (601 AD)|”

111's picture

what do you mean?

subdividing the spline? you can do it with Spline Normalize modifier before glueing your spline.

Despondo's picture

Can you add spline

Can you add spline interpolation like the Glue utility has? I'd like to use your script, but it lacks this critical feature.

syedsaudshahid's picture

multiple or selection set surfaces

Great Script Andrei, Is it possible to have base object to select a list of surfaces option ?

Artie's picture

Andrei, Thanx very much for

Andrei, Thanx very much for this script. Looking forward to new features.

squeakybadger, use Macrotize script to do that.
http://www.scriptspot.com/3ds-max/scripts/mindflow-macrotize

111's picture

new version 0.9

http://andklv2.narod.ru/maxscripts/111_scriptedGlue_v0.9.ms

new features:
- offset (positive and negative)
- automatic selection of ground object (closest along shooting ray)
- keeping front direction of glued objects with "Surf. normal align" option (now objects do not rotate randomly)
- UI changed to be more compact

squeakybadger's picture

is it possible to install

is it possible to install this as a macroscript?

donvella's picture

Thank you mate, awesome

Thank you mate, awesome script you got here.

dutch's picture

great script, just one small

great script, just one small request: use the glued object local axis to project.

also, being able to select multiple base objects would be handy :)

rs3d's picture

:-)

:-)

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