Sergo's script pack

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- three scripts for easy, one-click rotating objects on 90, -90 and 180 degree around active axis and in current coordinate system. Scripts also rotate UVW Mapping gizmo and Slice sub-object.
- to rotate a copy of the object - press shift+script button on the toolbar

3PointScale - script for scaling separate objects by specifing 3 points. Like AutoCAD's 'scale by reference' command. Uniform scaling supported.

!take care of proper snap mode - for example, when scaling in top viewport for correct result 2.5d snap must be chosen
!take care of proper reference coordinate system mode - script only supports world, scene node and local system

3PointRotation - script for rotating objects and groups by specifing 3 points.
Like AutoCAD's 'rotate by reference' command
Angle spinner added- now you can set the custom angle while rotating about chosen point

!take care of proper snap mode - for example, when rotating in top viewport for correct result 2.5d snap must be chosen

TapeCoordSys - this tool helps you to create tape object and then select it for coordinate system object in one step. It turns on 3d snap mode automaticly and returns to old snap mode after exit.

 BuildingMaker - Script for creating simple building models from splines

StripesTexture - Script for creating random or regular stripe texture

TransformationJitter - Apply random transformations to selected objects

WhiteVPBackground - Toggle change viewport background color to white or to the default (125,125,125) to change default VP color to your settings, edit the script.
Very handy for printing viewport screenshots.

Additional Info: 

Version 1.4.9 Update

  • 3PointRotation and 3PointScale fixed to show snapping markers on 3ds max 2019

Version 1.4.8 Update

  • The only update is the new installer - script pack comes in the form of MZP archive which you need to drag-n-drop onto the max window or run via Scripts->Run script command. Should work on all versions of max. I've checked on 2016 and 2017.

Version 1.4.7 Update

  • 3PointRotation and 3PointScale scripts have been updated to use maxscript mouse tools instead of pickpoint function. This update fixes the "drag" bug discribed here.
  • prerender script has been deleted.

Version 1.4.6 Update
-Rotation of UVW gizmo and Slice plane added to rotateXXX commands

Version Update
-fixed some bugs

Version 1.4.5 Update
-Rotation on active axis added to rotateXXX commands

Version 1.4.4 Update
-fixed some bugs in TransformationJitter script. Now scaling units are strictly relative to the object's scale
-to the TransformationJitter script "affect only parent objects" mode added
-to the TransformationJitter script absolute scale mode added. Now it's possible to specify absolute scale unites

Version 1.4.3 Update
-fixed some small bugs in 3PointScale and 3PointRotation. No more exceptions with "Unable to convert from x to y" when user cancels operation

Version 1.4.2 Update:
-to 3PointScale script added non-uniform scale option to 3PointScale script
-to 3PointScale script added ability to work in different coordinate systems (world, scene node, local)

Version 1.4 Update:
-TapeCoordSys script added
-angle spinner added to 3PointRotation scripts
-copying added to RotateXXX scripts

Version 1.3 Update:
-added function to exclude children from selection set. it's fixed problem with linked object rotation - now all rotate command rotates only parent objects in selection set.
-added scaling of objects sets to 3pointScale script.
-fixed some small bugs

Drag-n-drop mzp file on the max window or run mzp file via Scripts->Run Script command, then go to the 'Customize User Interface' -> 'Toolbars' - browse to category 'Sergo Pogosyan' and add buttons to the toolbar or to the menu.

Version Requirement: 
8-9, 2008-2019
sergoscripts_1_4_9_dragdrop.mzp14.64 KB


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sergo's picture

Works under 2014

All things are in usual places - category, category name, etc.
And all scripts work as usual.

Nik's picture

Sergo, thank you for your

Sergo, thank you for your scriptpack. Very nice.
Sergo, whether was would difficult, to you extend this a script and make rotate 90 degrees for sub-objects?

sergo's picture

Should test under 2014

Just got my hands on 2014, will test asap.

oncire's picture


can't find your scripts in 3ds max design 2014... installed it but no "Sergo Pogosyan" category... please can you add support for 2014?

Nik's picture

Nice the pack! Useful!

Thanks! Especially liked the 90-degree rotation of the object or gizmo on the selected axis
Version 3dsmax: 2012

sergo's picture


Though, I've installed it on 2013.

oncire's picture

3ds max 2013 support

please update to 3ds max 2013... error when opening your scripts

edit: ignore my comments. user error.. :) its working flawlessly

sergo's picture

Thank you. So I'll add 2011

Thank you. So I'll add 2011 max to supported versions.

shopkeeper's picture

Works great now in Maxs

Works great now in Maxs Design 2011!

Thanks for updating the move-with-keyboard script. I use it all the time. Just like photoshop nudge so very intuitive for me to use,

sergo's picture

I updated MoveWithKeyboard

I updated MoveWithKeyboard script to support Object coordinate system and some others too. Check it out and let me know how it works. Also let me know the version of your 3ds max.

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