Tagged 'chunk'

ClaverTech-Crack

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I made this tool to help me quickly crack up an object while maintaining material ids and uvs for the outside surface and inner fractures. it simply creates a series of planes with noise and probooleans them from the object. works pretty well, though i did add a backup button for incase a bad boolean operation happens.

Limitations include: this tool only works on one piece of geometry at a time.

Chunk Generator

a script i wrote to create randomly generated Ice chunks for a job that I was working on. It still has the modifier stack and is totally changeable.

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